Full notes
Full Rodina update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
Rodina changes
Rodina 1.5 has been patched to fix a number of chronic issues users have been seeing:
Fixed old saves not loading up furniture / robots
Fixed custom lights
Fixed interior air pressure when using interior editor
Fixed crash when approaching generated interiors
Fixed robot bodies in persistent storage
Robot bodies generated with seed values, rather than randomly at generation time
NOTICE: Due to some fixes with how robots are implemented, this update comes with an unfortunate side-effect for all players: all robots will change to new bodies on first load. I'm sorry about your robots' old bodies, but these new bodies are their true selves!
If you see any bugs, new or old, with this patch, please keep reporting so I can keep squashing!
ADDITIONALLY:
I'm working hard on Rodina 1.6, the Inventory and Player Systems update! News on that and other Rodina developments coming up next!
Source
Changelog.gg summarizes and formats this update. How we read updates.
