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Steam News9 January 20197y ago

Rodina Community Vote!

It's been too long since we've had a community vote for Rodina! As you know, we're barreling towards the Roadmap Goal of "Ship Boarding"!

Full notes

Full Rodina update

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What changed

0 fixes2 additions2 changes0 removals
  • Performance
  • Gameplay
changedIt's been too long since we've had a community vote for Rodina! As you know, we're barreling towards the Roadmap Goal of "Ship Boarding"! The latest update brought ship bases and FPS combat to the next level, but I think they still need at least one more updates worth of love before I move onto Ships themselves. I have several goals for spicing up ground gameplay. Each are independent, so it's a great time to hear from the community! ==================
added1. RPG Features + New ItemsRodina is partially inspired by old immersive sim games like Deus Ex and System Shock 2. I loved the Grid Inventory from those games, and want something similar to undergird Rodina's RPG and character progression features. This would also mean lots more items and upgrades for the player to discover and use! New Features: Grid inventory, lots of installable upgrades for the player, new weapons / items, revamped controls w/ quick-selection wheel
added2. The GardenRodina needs creatures! And plants. And the Xenos need a place to grow their food and livestock. This update would add several creatures and procedurally-growing plants to a new Garden interior set. Maybe someday they will escape and populate the planets? Tech upgrade: Animation system! Right now Rodina's few animations are all hacked in. Creatures (and bosses, NPCs, ships, etc) will need a proper way to move!
changed3. Planetary Upgrade + Mining / BuildingThe planets haven't gotten any attention in a long time. I've been thinking they should get a visual upgrade - better textures, less popping, and rocks on the planets. Along with that, it might be fun to finally get some simple mining / building in the game, so players can create their own planetary outposts and cities. Tech upgrade: Planet renderer revamp, procedural rocks? ================== Reminder: I'm obligated to make the poll results binding for customers who bought at the "Bossypants" tier on www.elliptic-games.com. However, I want to hear from all customers! If the total vote splits between 2 options, maybe I'll do both! Thanks for reading - I can't wait to hear from you (post here or in the discussion forums)!!

Rodina changes

changedIt's been too long since we've had a community vote for Rodina! As you know, we're barreling towards the Roadmap Goal of "Ship Boarding"! The latest update brought ship bases and FPS combat to the next level, but I think they still need at least one more updates worth of love before I move onto Ships themselves. I have several goals for spicing up ground gameplay. Each are independent, so it's a great time to hear from the community! ==================
addedRodina is partially inspired by old immersive sim games like Deus Ex and System Shock 2. I loved the Grid Inventory from those games, and want something similar to undergird Rodina's RPG and character progression features. This would also mean lots more items and upgrades for the player to discover and use! New Features: Grid inventory, lots of installable upgrades for the player, new weapons / items, revamped controls w/ quick-selection wheel
addedRodina needs creatures! And plants. And the Xenos need a place to grow their food and livestock. This update would add several creatures and procedurally-growing plants to a new Garden interior set. Maybe someday they will escape and populate the planets? Tech upgrade: Animation system! Right now Rodina's few animations are all hacked in. Creatures (and bosses, NPCs, ships, etc) will need a proper way to move!
changedThe planets haven't gotten any attention in a long time. I've been thinking they should get a visual upgrade - better textures, less popping, and rocks on the planets. Along with that, it might be fun to finally get some simple mining / building in the game, so players can create their own planetary outposts and cities. Tech upgrade: Planet renderer revamp, procedural rocks? ================== Reminder: I'm obligated to make the poll results binding for customers who bought at the "Bossypants" tier on www.elliptic-games.com. However, I want to hear from all customers! If the total vote splits between 2 options, maybe I'll do both! Thanks for reading - I can't wait to hear from you (post here or in the discussion forums)!!

It's been too long since we've had a community vote for Rodina! As you know, we're barreling towards the Roadmap Goal of "Ship Boarding"! The latest update brought ship bases and FPS combat to the next level, but I think they still need at least one more updates worth of love before I move onto Ships themselves. I have several goals for spicing up ground gameplay. Each are independent, so it's a great time to hear from the community! ==================

1. RPG Features + New Items

Rodina is partially inspired by old immersive sim games like Deus Ex and System Shock 2. I loved the Grid Inventory from those games, and want something similar to undergird Rodina's RPG and character progression features. This would also mean lots more items and upgrades for the player to discover and use! New Features: Grid inventory, lots of installable upgrades for the player, new weapons / items, revamped controls w/ quick-selection wheel

2. The Garden

Rodina needs creatures! And plants. And the Xenos need a place to grow their food and livestock. This update would add several creatures and procedurally-growing plants to a new Garden interior set. Maybe someday they will escape and populate the planets? Tech upgrade: Animation system! Right now Rodina's few animations are all hacked in. Creatures (and bosses, NPCs, ships, etc) will need a proper way to move!

3. Planetary Upgrade + Mining / Building

The planets haven't gotten any attention in a long time. I've been thinking they should get a visual upgrade - better textures, less popping, and rocks on the planets. Along with that, it might be fun to finally get some simple mining / building in the game, so players can create their own planetary outposts and cities. Tech upgrade: Planet renderer revamp, procedural rocks? ================== Reminder: I'm obligated to make the poll results binding for customers who bought at the "Bossypants" tier on www.elliptic-games.com. However, I want to hear from all customers! If the total vote splits between 2 options, maybe I'll do both! Thanks for reading - I can't wait to hear from you (post here or in the discussion forums)!!

Source

Steam News / 9 January 2019

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