Full notes
Full Rodent Warriors update
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What changed
- Compatibility
- Balance
- Gameplay
- Fixes
Rodent Warriors changes
Hi everyone, V 0.3 is now in Beta. We are not finished with the artwork / sounds / effects but the core game play is there ready to be tested! Here is what has changed in this beta version. Enemies now have their own abilities!
Charging - Charges at the hero at a fast speed from a long distance away doing damage on impact
Ranged - Attacks from range with projectiles
Sneaky - Will move from one side of the Hero to the other in order to surround the Hero
Protector - Takes less damage and blocks abilities that do damage in a line
Powerful - A special attack with more damage and less accuracy
Focused - A special attack with more accuracy but less damage
Berserker - Performs three quick attacks
Reviver - Brings defeated enemies back into the battle!
Poisonous - A special attack that drains the Hero's health over time
Bomber - Launches a projectile into the air that damages the Hero when it hits the ground
Healer - Heals damaged enemies
Skills
Weasel bomb now only counts down from 2
Rat Soul Leech and Blood Pact swapped places
Soul Leech now instantly does damage and drains health
Misc
Enemies now have different sizes and collide accordingly
Crafting multiple items in a row is now easier
Notification appears when you can craft items
Bug Fixes
Fixed Weasel bomb text bug
Source
Changelog.gg summarizes and formats this update. How we read updates.
