In this update6
Full notes
Full Rodent Rampage update
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What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Fixes
Rodent Rampage changes
Patch Notes (Build 647)
Levels
Added the Playroom level
Gameplay
Increased match size from 4 to 8 players
Added the Golden Nut game mode.
The King of the Molehill control area moves at regular intervals other areas of the level
Buffed Harriet’s minigun damage
Added unlimited Nitrous while Harriet’s special is active
Removed Scrap’s ability to damage himself with his rail gun
Increased Chunk’s speed while his special ability is active
Reduced Scrap’s railgun recharge time
Gave Scrap a base amount of damage per shot, so even uncharged shots are worth some damage
Added a small cooldown time between Scrap’s shots
Made Scrap’s railgun explosion AOE scale in size proportional to how charged his shot is
Made aiming with Tweak easier
Tweak’s plasma arc can stay locked on at a greater distance than it takes to first lock on to another player
Fixed issue where Gum Powerup causes player to be stuck until they die
Increased Chunk shotgun reload time
Reduced Chunk shotgun range
Added “drunk” factor when a player is affected by the Confusion powerup
Tweak’s special now slows affected players rather than knocking them back
Fixed an issue where the plunger missile powerup would spin indefinitely
UI/UX
Revamped character selection screen
Added control rebinding
Added Aim Sensitivity to settings menu
Made settings menu available while in a match
Update player ranking UI in the HUD
Added player scoreboard that is available via TAB during a match
Graphics
Added more noticeable effect when Harriet’s special is active
Fixed visual artifact where you could see player glitch across the map when they respawned
Added visual effect for Chunk’s shotgun pellet impact
Fixed an issue where Tweak’s plasma arc would remain active after he get’s frozen by the Freeze powerup
Misc
Added ability to “unready” when in a friend group
Updated Harriet’s voice lines
Added some Announcer voice lines
Source
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