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Steam News19 December 20256mo ago

Demo Update

What’s new in this demo update Hello everyone! I pushed a small Rod of Asclepius Demo update focused on one thing: making the first moments feel smoother and more “ready”.

In this update5

Full notes

Full Rod of Asclepius update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedSmoother VFXI added a quick VFX warm-up step so effects are already “awake” before you run into them. The goal is to reduce those first-use micro-stutters when flashy stuff appears.
addedMain menu refreshNew cover + a bit of general UI polish to make the entry point feel cleaner and more in-theme.
changed🇭🇷 Croatian localization polish (proofreading)Croatian text has been proofread and refined it should read more naturally now.

Rod of Asclepius changes

addedI added a quick VFX warm-up step so effects are already “awake” before you run into them. The goal is to reduce those first-use micro-stutters when flashy stuff appears.
addedNew cover + a bit of general UI polish to make the entry point feel cleaner and more in-theme.
changedCroatian text has been proofread and refined it should read more naturally now.

What’s new in this demo update

Hello everyone!

I pushed a small Rod of Asclepius Demo update focused on one thing: making the first moments feel smoother and more “ready”.

Smoother VFX

I added a quick VFX warm-up step so effects are already “awake” before you run into them. The goal is to reduce those first-use micro-stutters when flashy stuff appears.

Cover stays responsive while the next scene loads

While the warm-up runs, the demo can also prepare what comes next in the background—so the menu/cover doesn’t feel stuck.

Main menu refresh

New cover + a bit of general UI polish to make the entry point feel cleaner and more in-theme.

🇭🇷 Croatian localization polish (proofreading)

Croatian text has been proofread and refined it should read more naturally now.

Source

Steam News / 19 December 2025

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