Full notes
Full Rockets Are Super Hard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Rockets Are Super Hard changes
Hi everyone, got a few changes to share with you:
Changed the way Debug panels activate (for terminal 1 (T1), only [1] debug can be active at a time, T2 [1], T3 [2], T4 [2] and T5 [3])
Changed the Noise panel graphics (and in the guide)
Changed 'navigational line' to 'orbital path' and changed two of the graphics
Changed Static panel graphics (and in the guide)
Fixed a resolution bug
Fixed a static texture rotation bug
Added light outside so the dishes can be seen more clearly at night
Increased the Prime timer from 30 to 40 seconds
SFX fixed (can now hear announcer without music)
Fail sound bug fixed
Fixed a bug that auto-completed certain missions
Guide update to 1.42
The next update should occur at the end of next month and will include a couple more missions and better balancing, so keep an eye out. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
