What changed
0 fixes1 addition4 changes1 removal
removedThe mech can no longer get keys stuck in the side walls. The middle walls seem to still allow keys to get stuck inside, but you can pick them up from there.
changedPatched a glitch where if an item that the mech picks up falls through the floor after being thrown, it wouldn't respawn. They now will reappear at their original spawn location.
changedPatched a glitch where the orange plane, UFO, and pirate blimp would deal damage to the mech when attacking them with the mech's spit attack. You will now only take damage from them during the spin attack if the vehicles reach the mech's body before the spin attacks them.
changedThe cellar room with the body armor now contains a line of blue coins.
changedSpears will no longer spawn on the right wall. This is to prevent them from appearing in other parts of the level.
addedgoing into the cellar will disable the spear spawner. This is to prevent new floor spears from clipping through the floor into the cellar while players are down there. Floor spears spawned before the players go into the cellar will still appear, though.
Rocket Man X changes
removedThe mech can no longer get keys stuck in the side walls. The middle walls seem to still allow keys to get stuck inside, but you can pick them up from there.
changedPatched a glitch where if an item that the mech picks up falls through the floor after being thrown, it wouldn't respawn. They now will reappear at their original spawn location.
changedPatched a glitch where the orange plane, UFO, and pirate blimp would deal damage to the mech when attacking them with the mech's spit attack. You will now only take damage from them during the spin attack if the vehicles reach the mech's body before the spin attacks them.
changedThe cellar room with the body armor now contains a line of blue coins.
changedSpears will no longer spawn on the right wall. This is to prevent them from appearing in other parts of the level.
Patched some glitches related to the mech that made it through the launch.
The mech can no longer get keys stuck in the side walls. The middle walls seem to still allow keys to get stuck inside, but you can pick them up from there.
Patched a glitch where if an item that the mech picks up falls through the floor after being thrown, it wouldn't respawn. They now will reappear at their original spawn location.
Patched a glitch where the orange plane, UFO, and pirate blimp would deal damage to the mech when attacking them with the mech's spit attack. You will now only take damage from them during the spin attack if the vehicles reach the mech's body before the spin attacks them.
Additionally, changes have been made to Wind Waterbuffalo's level.
The cellar room with the body armor now contains a line of blue coins.
Spears will no longer spawn on the right wall. This is to prevent them from appearing in other parts of the level.
going into the cellar will disable the spear spawner. This is to prevent new floor spears from clipping through the floor into the cellar while players are down there. Floor spears spawned before the players go into the cellar will still appear, though.