In this update7
Full notes
Full Rocket Boots Mania update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Runners ❤️🔥
What changed
- Gameplay
- Performance
- Compatibility
- UI and audio
- Events
- Server
Rocket Boots Mania changes
Here comes one of the most exciting updates so far! Hope you'll love it as much as we do!
New Look
We overhauled the graphics with brand new water, lighting, materials, and textures across the entire game. I mean... just look at these screenshots!
Performance Mode
Just want maximum FPS? We've got you covered with the new Performance mode!
Some beta players gained over 50 FPS with this setting enabled. Give it a try and let us know how it performs on your system!
Vulkan Support (Experimental)
Want even more performance? Try running Rocket Boots Mania with Vulkan!
Simply add [c]-force-vulkan[/c] to the launch options and see if you get an extra FPS boost. This is an experimental feature, so we'd love your feedback to help us improve it.
UI update
We streamlined the progress indicators on the world select screen to make navigation clearer and easier.
Weekly Cup Reminder
Every week, we host a live multiplayer race during our livestream. We updated the main menu banner to remind everyone to join this event where the whole community comes together!
Check out the latest episode of RBM Weekly to watch the live reveal of the weekly tournament ghosts, learn new tricks, improve your skills, and hang out with the community.
Or join us for the one happening today! (Subscribe to not miss a ping when we go live)
Teleport to Free Camera
Enter Free Camera [F7], then press [T] to teleport to the camera's location at any time.
📝Other Changes & Fixes
As usual there's been a variety of bug fixes, quality of life improvements, you can check the changelog bellow for all the details.
[c]1.3.8161[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Replay: velocity camera effects[/c]
[c]+ Settings:[/c]
[c] - Depth of field & Bloom[/c]
[c] - Defaults button for video settings[/c]
[c]@ Fall of edge no longer loses speed[/c]
[c]1.3.8137[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Medium quality settings[/c]
[c]@ Player proxy transparency in multiplayer[/c]
[c]@ Ghost displaying 0.05s faster fix[/c]
[c]@ Camera modes switching fixes[/c]
[c]@ Rotating platform visual glitch fix[/c]
[c]@ UI fixes[/c]
[c]1.3.8107[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Teleport player to free camera location (time will not be considered at the finish)[/c]
[c]+ Antialiasing settings[/c]
[c]* Renderer[/c]
[c] - Conversion from Unity built-in to URP (Universal Render Pipeline)[/c]
[c] - Vulkan support (cmdline -force-vulkan)[/c]
[c]* Upgrading to Unity 6000.0.79f1[/c]
[c]* Observer/Overview camera[/c]
[c] - Trail rendered wider for better visibility[/c]
[c] - Can be controlled by directional input (left/right)[/c]
[c] - Speed can be boosted by speed or nitro key (2x) or both (4x)[/c]
[c] - Switching F5/F6/F7/F8 cameras logic simplified[/c]
[c] - Remembers last position until map reload[/c]
[c]@ Replay: time reset after map reload[/c]
[c]1.3.7804[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Cremo (Create Mode)[/c]
[c] - Supports also right-side modifiers (shift, alt, control)[/c]
[c] - Both 'Save' & 'Save As' functionality[/c]
[c] - Optional coordinates panel[/c]
[c]+ Experimental optional file association for replays and Cremo maps[/c]
[c]+ Replay automation supports custom maps[/c]
[c]* Ghost[/c]
[c] - Extrapolation movement removed - movement more precisely follows original path[/c]
[c]@ Larvas level: Removed the swinging larva that was colliding with a wallrun platform[/c]
[c]@ Time/Finish screen: Preventing messing uploaded replay by early scene reset[/c]
[c]@ TimeControl: invalid appearance of time scale during normal run[/c]
[c]1.3.7715[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Input settings[/c]
[c] - Left-handed bindings layout (keyboard)[/c]
[c] - Button for switching left and right mouse buttons functionality[/c]
[c]+ Replays automation[/c]
[c] - config.ini contains more parameters[/c]
[c] ReplayInputEnabled false[/c]
[c] ReplayAutoClose true[/c]
[c] ReplayInputEnabled false[/c]
[c] ReplayAutoClose true[/c]
[c] ModSupportMemFile true[/c]
[c] ModSupportFile true[/c]
[c] - ModSupport bool variable added[/c]
[c] - ReplayInProgress[/c]
[c]+ Notification when ghost's visual is disabled[/c]
[c] - To prevent confusion, when player hide ghosts by keyboard shortcut accidentally[/c]
[c]* Observer camera independent of time scale[/c]
[c]@ Mixed UI on MenuCancel (Escape), while holding a button in pressed state fixed[/c]
[c]@ Snowman time bonuses fixes[/c]
[c]1.3.7690[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Replays automation[/c]
[c] - Running a replay mainly for automated world records recording[/c]
[c] - Now for initial testing of automated recording pipeline[/c]
[c] - Something is not working? => See player log => search [LaunchOptions][/c]
[c] - Current limitations: only build-in maps[/c]
[c] - Future:[/c]
[c] - Custom maps[/c]
[c] - Reporting state back via mod support memory variables[/c]
[c] - Replay speed, etc.[/c]
[c] - Closing app[/c]
[c] - Map parameter in "qt_145_Fort_Tokens" format, if needed[/c]
[c] - Usage[/c]
[c] - Cmdline or Steam launch parameters will always show a popup, which must be manually confirmed[/c]
[c] - As a workaround, the app is looking into config.ini (can be right besides exe, but better location is below)[/c]
[c] "c:\\Users\\{user}\\AppData\\LocalLow\\Contra Concept\\Rocket Boots Mania\\config.ini" [/c]
[c] - Place there this (values are examples only)[/c]
[c] ReplayMap ln_fort[/c]
[c] ReplayPlayer Senievol[/c]
[c] - And run the game[/c]
[c]1.3.7684[/c]
[c]-------------------------------------------------------------------------------[/c]
[c]+ Replays[/c]
[c] - Racing against locally stored replay[/c]
[c] - Replay from leaderboard can be locally stored for future view/race[/c]
[c]* Settings For ghost trail separated for race and view ghost[/c]
[c]* Replays: Faster auto-camera[/c]
[c]@ Replays: Math error in interpolation of auto-camera[/c]
Thanks for being here with us every step of the way! ❤️🔥
If you haven't already, considering leaving a review, it helps us grow!
If there's something else you'd like to see in the next update, drop a comment on this post.
Or even better, join our Discord
On behalf of Luma Play,
Antonin
Source
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