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Steam News8 October 20187y ago

UPDATE 2.15 - More Fixes Come, Mostly To the Monster Rock Boss Mode..

Several little problems with Monster Rock were fixed in this update including... - Fixed an issue that caused an upgraded a55 turret to get stuck in the electrical monster rock shrinking beam - Fixed an issue that would

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Full Rock 'N Roll update

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What changed

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changedSeveral little problems with Monster Rock were fixed in this update including... - Fixed an issue that caused an upgraded a55 turret to get stuck in the electrical monster rock shrinking beam - Fixed an issue that would cause using dynamite on the monster rock to change a realistic monster rock to a hand drawn rock - Fixed an issue that would cause the monster rock to not take correct damage from a dynamite blast. This now works as intended. - Nerfed the A55 turret when shooting the VDS as the A55 was simply way too powerful against the VDS. The upgraded a55 will now properly hunt down the VDS but it will take it about four times as long to do similar damage to the VDS as before. - You'll now score points for both shooting the monster rock towards the VDS and for healing the earth from damage with a health icon pickup in the Monster Rock boss mode - Successfully destroying the monster rock will now award you with big points plus all the loot and resource drops as before. The scoring award for destroying the monster rock is 10,000 points plus an additional 1,000 points per level you destroyed the monster rock on (so for example if you destroy the monster rock on level 6 of your game, you'll score 16,000 points once the monster rock blows up) Note that the difficulty of your game chosen has no bearing on this score event, only the level you've advanced to does. - Adjusted the required time to complete levels for bonus points to be more challenging than before. You'll now need to work quickly to get time bonus points as intended. - In the Galactic Upgrade Center, the GEOS sign will now properly turn off after you've purchased your limit of one per visit to the station. - Fixed an issue that prevented the Earth Protect bonus level to come up between levels, now you should get a more rounded mix of playing the Earth Protect! bonus round, the Monster Rock boss level and the Red Alien UFO boss level. - Decreased the time between Earth explosions in the end game fate screen to reduce the waiting time as the 50 earths explode after you've protected you choice of Earth reflections with any GEOS gems you earned That's it for this update!

Rock 'N Roll changes

changedSeveral little problems with Monster Rock were fixed in this update including... - Fixed an issue that caused an upgraded a55 turret to get stuck in the electrical monster rock shrinking beam - Fixed an issue that would cause using dynamite on the monster rock to change a realistic monster rock to a hand drawn rock - Fixed an issue that would cause the monster rock to not take correct damage from a dynamite blast. This now works as intended. - Nerfed the A55 turret when shooting the VDS as the A55 was simply way too powerful against the VDS. The upgraded a55 will now properly hunt down the VDS but it will take it about four times as long to do similar damage to the VDS as before. - You'll now score points for both shooting the monster rock towards the VDS and for healing the earth from damage with a health icon pickup in the Monster Rock boss mode - Successfully destroying the monster rock will now award you with big points plus all the loot and resource drops as before. The scoring award for destroying the monster rock is 10,000 points plus an additional 1,000 points per level you destroyed the monster rock on (so for example if you destroy the monster rock on level 6 of your game, you'll score 16,000 points once the monster rock blows up) Note that the difficulty of your game chosen has no bearing on this score event, only the level you've advanced to does. - Adjusted the required time to complete levels for bonus points to be more challenging than before. You'll now need to work quickly to get time bonus points as intended. - In the Galactic Upgrade Center, the GEOS sign will now properly turn off after you've purchased your limit of one per visit to the station. - Fixed an issue that prevented the Earth Protect bonus level to come up between levels, now you should get a more rounded mix of playing the Earth Protect! bonus round, the Monster Rock boss level and the Red Alien UFO boss level. - Decreased the time between Earth explosions in the end game fate screen to reduce the waiting time as the 50 earths explode after you've protected you choice of Earth reflections with any GEOS gems you earned That's it for this update!

Several little problems with Monster Rock were fixed in this update including... - Fixed an issue that caused an upgraded a55 turret to get stuck in the electrical monster rock shrinking beam - Fixed an issue that would cause using dynamite on the monster rock to change a realistic monster rock to a hand drawn rock - Fixed an issue that would cause the monster rock to not take correct damage from a dynamite blast. This now works as intended. - Nerfed the A55 turret when shooting the VDS as the A55 was simply way too powerful against the VDS. The upgraded a55 will now properly hunt down the VDS but it will take it about four times as long to do similar damage to the VDS as before. - You'll now score points for both shooting the monster rock towards the VDS and for healing the earth from damage with a health icon pickup in the Monster Rock boss mode - Successfully destroying the monster rock will now award you with big points plus all the loot and resource drops as before. The scoring award for destroying the monster rock is 10,000 points plus an additional 1,000 points per level you destroyed the monster rock on (so for example if you destroy the monster rock on level 6 of your game, you'll score 16,000 points once the monster rock blows up) Note that the difficulty of your game chosen has no bearing on this score event, only the level you've advanced to does. - Adjusted the required time to complete levels for bonus points to be more challenging than before. You'll now need to work quickly to get time bonus points as intended. - In the Galactic Upgrade Center, the GEOS sign will now properly turn off after you've purchased your limit of one per visit to the station. - Fixed an issue that prevented the Earth Protect bonus level to come up between levels, now you should get a more rounded mix of playing the Earth Protect! bonus round, the Monster Rock boss level and the Red Alien UFO boss level. - Decreased the time between Earth explosions in the end game fate screen to reduce the waiting time as the 50 earths explode after you've protected you choice of Earth reflections with any GEOS gems you earned That's it for this update!

Source

Steam News / 8 October 2018

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