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Steam News11 January 201511y ago

Changelog - Version 0.26

[+] the unlock requirements for ships are now shown on the ship selection and ship tree screen [+] the game over screen now shows which ship was played with [+] Steam authentication [+] achievements Versatile balancing

Full notes

Full Roche Fusion update

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What changed

5 fixes5 additions0 changes2 removals
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
addedbalancing changes the amount of modifiers spawned per enemy has been reduced the lifetime of modifiers has been increased the fifth and every tenth combo kill now drop a guaranteed modifier warps that don't end at upgrade stations have been extended and drop modifiers killing an epic boss now always causes upgrade stations to spawn dark blue drones can now appear in smaller numbers and the stronger dark blue drones appear later in the game purple drone formations taking up the entire width of the playing field have been removed larger red spiders now appear later in the game larger green enemies now appear later in the game some bosses had their health slightly buffed made several enemies ahve slightly lower health made bullet time last longer, and have longer cooldown reduced aim speed for laser drones
fixedthe issues with Xbox 360 controllers have been fixed
addeda particle effect has been added when armour plating is damaged
fixedresolved an issue where the game would register some damage as negative damage
removedthe confirm pop-up for ship selection no longer shows up for locked ships
addedretro is the new default upsampling method

Roche Fusion changes

addedbalancing changes the amount of modifiers spawned per enemy has been reduced the lifetime of modifiers has been increased the fifth and every tenth combo kill now drop a guaranteed modifier warps that don't end at upgrade stations have been extended and drop modifiers killing an epic boss now always causes upgrade stations to spawn dark blue drones can now appear in smaller numbers and the stronger dark blue drones appear later in the game purple drone formations taking up the entire width of the playing field have been removed larger red spiders now appear later in the game larger green enemies now appear later in the game some bosses had their health slightly buffed made several enemies ahve slightly lower health made bullet time last longer, and have longer cooldown reduced aim speed for laser drones
fixedthe issues with Xbox 360 controllers have been fixed
addeda particle effect has been added when armour plating is damaged
fixedresolved an issue where the game would register some damage as negative damage
removedthe confirm pop-up for ship selection no longer shows up for locked ships
  • [+] the unlock requirements for ships are now shown on the ship selection and ship tree screen

  • [+] the game over screen now shows which ship was played with

  • [+] Steam authentication

  • [+] achievements

    • Versatile

  • balancing changes

    • the amount of modifiers spawned per enemy has been reduced

    • the lifetime of modifiers has been increased

    • the fifth and every tenth combo kill now drop a guaranteed modifier

    • warps that don't end at upgrade stations have been extended and drop modifiers

    • killing an epic boss now always causes upgrade stations to spawn

    • dark blue drones can now appear in smaller numbers and the stronger dark blue drones appear later in the game

    • purple drone formations taking up the entire width of the playing field have been removed

    • larger red spiders now appear later in the game

    • larger green enemies now appear later in the game

    • some bosses had their health slightly buffed

    • made several enemies ahve slightly lower health

    • made bullet time last longer, and have longer cooldown

    • reduced aim speed for laser drones

  • the issues with Xbox 360 controllers have been fixed

  • a particle effect has been added when armour plating is damaged

  • P.E.W. and L.E.D. now face upwards when idle

  • resolved an issue where the game would register some damage as negative damage

  • the unlocks are now shown before the game over screen, instead of on top

  • the confirm pop-up for ship selection no longer shows up for locked ships

  • several aestethic changes to the ship selection screen have been made

  • the game now does not start in fullscreen by default, as described in the setting description

  • retro is the new default upsampling method

  • the extras item on the main menu now goes to an actual extras menu

  • a back button and title have been added to the ship tree screen

  • for games with more than one player, the game over screen doesn't leave empty space for bars for statistics being 0

  • trails have been added to the captain claw claws when thrown

  • fixed wasps not targeting snake boss properly

  • fixed a rare crash related to leaderboards on game start

  • fixed a rare issue where the player would warp right after upgrades when waiting too long

  • the epic dragon boss no longer continuously spawns enemies in background games

Source

Steam News / 11 January 2015

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