Full notes
Full Roche Fusion update
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What changed
- Balance
- Fixes
- Gameplay
- UI and audio
- Performance
Roche Fusion changes
[+] the unlock requirements for ships are now shown on the ship selection and ship tree screen
[+] the game over screen now shows which ship was played with
[+] Steam authentication
[+] achievements
Versatile
balancing changes
the amount of modifiers spawned per enemy has been reduced
the lifetime of modifiers has been increased
the fifth and every tenth combo kill now drop a guaranteed modifier
warps that don't end at upgrade stations have been extended and drop modifiers
killing an epic boss now always causes upgrade stations to spawn
dark blue drones can now appear in smaller numbers and the stronger dark blue drones appear later in the game
purple drone formations taking up the entire width of the playing field have been removed
larger red spiders now appear later in the game
larger green enemies now appear later in the game
some bosses had their health slightly buffed
made several enemies ahve slightly lower health
made bullet time last longer, and have longer cooldown
reduced aim speed for laser drones
the issues with Xbox 360 controllers have been fixed
a particle effect has been added when armour plating is damaged
P.E.W. and L.E.D. now face upwards when idle
resolved an issue where the game would register some damage as negative damage
the unlocks are now shown before the game over screen, instead of on top
the confirm pop-up for ship selection no longer shows up for locked ships
several aestethic changes to the ship selection screen have been made
the game now does not start in fullscreen by default, as described in the setting description
retro is the new default upsampling method
the extras item on the main menu now goes to an actual extras menu
a back button and title have been added to the ship tree screen
for games with more than one player, the game over screen doesn't leave empty space for bars for statistics being 0
trails have been added to the captain claw claws when thrown
fixed wasps not targeting snake boss properly
fixed a rare crash related to leaderboards on game start
fixed a rare issue where the player would warp right after upgrades when waiting too long
the epic dragon boss no longer continuously spawns enemies in background games
Source
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