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Steam News9 April 20179y ago

Update 8.2 is out - including 3 new levels!

Have a huge new update live. Here's the details: New map: Epicenter New map: Skate Park (based on workshop submission by Axogandr) New map: Crescent (based on workshop submission by X Kirby) Features Tired of flying acc

Full notes

Full Robot Roller-Derby Disco Dodgeball update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions5 changes0 removals
  • Workshop
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
addedHave a huge new update live. Here's the details: New map: Epicenter New map: Skate Park (based on workshop submission by Axogandr) New map: Crescent (based on workshop submission by X Kirby)
changedFeaturesTired of flying accidentally off the top of ramps? Bots now 'stick' to the surface when moving up a ramp, giving you much better movement control.
addedFeaturesAdded level shuffle options ‘Random Large’ and ‘Random Small’, if you have a large or small lobby of players and don’t want levels that are a size mismatch
addedFeaturesAdded new ‘Arena Tint Lighting’, which is a dynamic pixel light that provides additional shading to arena textures with a small performance cost.
changedFeaturesCan trade 15x dodgecoins for random Rare+ item (chances: Rare 65%, Epic 25%, Legendary 10%)
fixedFixesFixed getting stuck on ramps by changing the shape of the player's wall collider

Robot Roller-Derby Disco Dodgeball changes

addedHave a huge new update live. Here's the details: New map: Epicenter New map: Skate Park (based on workshop submission by Axogandr) New map: Crescent (based on workshop submission by X Kirby)
changedTired of flying accidentally off the top of ramps? Bots now 'stick' to the surface when moving up a ramp, giving you much better movement control.
addedAdded level shuffle options ‘Random Large’ and ‘Random Small’, if you have a large or small lobby of players and don’t want levels that are a size mismatch
addedAdded new ‘Arena Tint Lighting’, which is a dynamic pixel light that provides additional shading to arena textures with a small performance cost.
changedCan trade 15x dodgecoins for random Rare+ item (chances: Rare 65%, Epic 25%, Legendary 10%)

Have a huge new update live.

Here's the details

New map: Epicenter New map: Skate Park (based on workshop submission by Axogandr)

New map

Crescent (based on workshop submission by X Kirby)

Features

  • Tired of flying accidentally off the top of ramps? Bots now 'stick' to the surface when moving up a ramp, giving you much better movement control.

  • Added level shuffle options ‘Random Large’ and ‘Random Small’, if you have a large or small lobby of players and don’t want levels that are a size mismatch

  • Added new ‘Arena Tint Lighting’, which is a dynamic pixel light that provides additional shading to arena textures with a small performance cost.

  • Can trade 15x dodgecoins for random Rare+ item (chances: Rare 65%, Epic 25%, Legendary 10%)

Fixes

  • Fixed getting stuck on ramps by changing the shape of the player's wall collider

  • Bots are better at targeting navigation points directly beneath them

  • Fixed missing lighting in end-round bot portraits

  • Fixed Arcade not ending if bot was killed by EMP self-destruction

  • Fixed bots sometimes respawning with EMP state if previous bots KOd with it in Arcade

  • Improved bot navigation when target is directly below them

  • Fixed and re-enabled Incognito Mode

  • Fixed bug where changing customization mid-match would cause your own meshes to be shown in your first-person view

  • Ball ignores throwing player's colliders temporarily, prevents issue where backwards-moving bots in online multilplayer would throw a ball that collides with themselves

  • Fixed loading hitch with Chodge Darger

  • Fixed bug where FFA Team Colors from being applied in modes where 2-team settings were fixed and not selectable in match settings

Adjustments

  • You now shoot at the hoop that matches your team color, not the ‘enemy hoop’

  • Ball deflection mission only takes 10 deflections (down from 25), MP value reduced from 3 to 2

  • Added ‘quit’ buttons back to Challenge and Arcade final menus

  • Made craft recipe icons larger for improved readability

Source

Steam News / 9 April 2017

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