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Steam News8 June 20233y ago

Small update 0.8.7.1

Changes in 0.8.7.1 Some balance changes and small improvements while we get ready to release Stage 4. Details below. Adjusted cyber blade base damage from 65→70.

Full notes

Full Robot Resistors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition8 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Performance
changedSome balance changes and small improvements while we get ready to release Stage 4. Details below.
changedAdjusted cyber blade base damage from 65→70. –Dev note: Cyber blade was a little too weak overall, this buff will help it scale slightly better
changedChanged cyber blade weapon art to be more dynamic. –Dev note: The old art was… not great.
changedEnergy Burst knockback AoE increased slightly.
changedAttack damage upgrade increased from 5 → 7.5% per level. –Dev note: Another change to help with scaling, this attack damage boost will help player progression in later stages.
changedFloppy Disks default max range buffed slightly –Dev Note: Floppy disk range slightly increased to help with viability at medium-short ranges
cyber blade base damage6570cyber blade base damage increased, buffAttack damage upgrade57.5%Attack damage upgrade increased, buffstarting cost of Advanced Weaponry upgrade1500850starting cost of Advanced Weaponry upgrade decreased, nerf

Robot Resistors changes

changedSome balance changes and small improvements while we get ready to release Stage 4. Details below.
changedAdjusted cyber blade base damage from 65→70. –Dev note: Cyber blade was a little too weak overall, this buff will help it scale slightly better
changedChanged cyber blade weapon art to be more dynamic. –Dev note: The old art was… not great.
changedEnergy Burst knockback AoE increased slightly.
changedAttack damage upgrade increased from 5 → 7.5% per level. –Dev note: Another change to help with scaling, this attack damage boost will help player progression in later stages.

Changes in 0.8.7.1

Some balance changes and small improvements while we get ready to release Stage 4. Details below.

  • Adjusted cyber blade base damage from 65→70. –Dev note: Cyber blade was a little too weak overall, this buff will help it scale slightly better

  • Changed cyber blade weapon art to be more dynamic. –Dev note: The old art was… not great.

  • Energy Burst knockback AoE increased slightly.

  • Attack damage upgrade increased from 5 → 7.5% per level. –Dev note: Another change to help with scaling, this attack damage boost will help player progression in later stages.

  • Floppy Disks default max range buffed slightly –Dev NoteFloppy disk range slightly increased to help with viability at medium-short ranges
  • 2 Dimensional Disks firing rate (time to complete a circular rotation) buffed from 4 seconds → 3.25 seconds –Dev Note: 2 Dimensional Disks were slightly underperforming compared to their regular counterpart, this buff makes them more useful from a functional standpoint

  • Reduced starting cost of Advanced Weaponry upgrade from 1500 → 850. –Dev Note: We always want to promote build diversity as much as we can, and we’ve decided to further drop the cost of Advanced Weaponry to make it a more attractive upgrade choice

  • Added a passive experience multiplier for harder stages –Dev note: This experience bonus should help incentivise playing the more challenging stages, and make it slightly easier to reach higher levels if you’re having a good run.

  • Changed Poisonator ultimate weapon art. –Dev note: The old version was leftover temp art, now it has dedicated sprites.

  • Fixed bug causing Crystal Cavern enemies and terrain to sometimes spawn inside walls

  • Fixed crash related to using Rat GPT’s Spray and Pray ability with certain weapons and ultimates.

  • Misc tweaks and minor changes.

Source

Steam News / 8 June 2023

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