HomeGamesUpdatesPricingMethodology
Steam News9 June 201610y ago

Second Update Available Now

Hello, Robot Arena III players. We’re happy to announce that another new update is available now.

Full notes

Full Robot Arena III update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Robot Arena III players. We’re happy to announce that another new update is available now. As with the last update, this does not fix every issue with the game, but several major and many minor changes have been implemented. This update includes the following fixes: • You can now build Wedge Bots and other classic bot shapes! Arbitrary collision volumes have been implemented. • Weight classes in the multiplayer lobby have been implemented. • Starting a multiplayer match with no arena selected will no longer crash the game. • Multiplayer matches now end correctly based on the combination of Destroyed and Immobilized bots. • End of Round Multiplayer scenarios have been improved. • Multiple component tweaks have been implemented. • You can now view all pages of Steam Workshop bots. • User interface messaging has been improved. • Losing batteries now disables a bot. • Arena hazards damages have been tweaked. • The water in the Flex Top arena now damages bots. • The Subway arena train hazard now triggers based on a timer and will destroy bots. • Parking Lot arena physics have been adjusted. • The manhole cover obstacle can now be triggered multiple times. That’s it for now. We plan to have another update early next week, so please keep your feedback coming! - The Robot Arena III Team

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHello, Robot Arena III players. We’re happy to announce that another new update is available now. As with the last update, this does not fix every issue with the game, but several major and many minor changes have been implemented. This update includes the following fixes: • You can now build Wedge Bots and other classic bot shapes! Arbitrary collision volumes have been implemented. • Weight classes in the multiplayer lobby have been implemented. • Starting a multiplayer match with no arena selected will no longer crash the game. • Multiplayer matches now end correctly based on the combination of Destroyed and Immobilized bots. • End of Round Multiplayer scenarios have been improved. • Multiple component tweaks have been implemented. • You can now view all pages of Steam Workshop bots. • User interface messaging has been improved. • Losing batteries now disables a bot. • Arena hazards damages have been tweaked. • The water in the Flex Top arena now damages bots. • The Subway arena train hazard now triggers based on a timer and will destroy bots. • Parking Lot arena physics have been adjusted. • The manhole cover obstacle can now be triggered multiple times. That’s it for now. We plan to have another update early next week, so please keep your feedback coming! - The Robot Arena III Team

Source

Steam News / 9 June 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.