Full notes
Full RoboSkate update
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What changed
- Events
- Gameplay
RoboSkate changes
I'm excited to announce that I've been working on some new mini-levels! These will be short challenge levels with no checkpoints, meant to explore different mechanics of RoboSkate. The two I am announcing today are:
Grabless: This was very closely inspired by a level I gave to my friends to play-test, very early on in the development process. Back then, there was no grab, and this level stays true to that. This is a difficult level that will push your mastery to the limits.
Parkour: This was partially inspired by an early playtesting level too, with some new ideas added. The name says it all - this level is focused around climbing. In my opinion, this is the easier level, but it will make you use the grabber in ways you haven't before.
Here are a couple of very early screenshots. I expect to finish sometime during December this year, thanks for sticking around, and have a nice day! - Shoobap
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