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Steam News20 November 20241y ago

Roboquest - Make It Double

Hey again Guardians. This is the final devblog for the incoming Endless Update. And it's going to be a short one. Let's talk about bosses.

In this update1

Full notes

Full Roboquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey again Guardians.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • Events
addedEndless Mode and BossesYes, obviously, not adding them would make the game quite different from the normal mode, and probably hinder the build diversity in the process. Not only that, that would also be quite sad not to find your favourite Mole to whack.
addedEndless Mode and BossesBut, do we just add those as they are right now?
addedEndless Mode and BossesSince you probably already fought them a lot and know their attack patterns and behaviour by heart, that might be lacking some kind of… novelty? And we’re adding a “new mode”. That meant we needed something “new” to go along with.
addedEndless Mode and BossesWe crafted several new encounters featuring combos of Bosses. We tweaked their arenas, their attack patterns and their nameplate.
changedEndless Mode and BossesThere are quite a few variations and we hope they’ll provide an interesting challenge for you!

Roboquest changes

addedYes, obviously, not adding them would make the game quite different from the normal mode, and probably hinder the build diversity in the process. Not only that, that would also be quite sad not to find your favourite Mole to whack.
addedBut, do we just add those as they are right now?
addedSince you probably already fought them a lot and know their attack patterns and behaviour by heart, that might be lacking some kind of… novelty? And we’re adding a “new mode”. That meant we needed something “new” to go along with.
addedWe crafted several new encounters featuring combos of Bosses. We tweaked their arenas, their attack patterns and their nameplate.
changedThere are quite a few variations and we hope they’ll provide an interesting challenge for you!

This is the final devblog for the incoming Endless Update. And it's going to be a short one.

Let's talk about bosses.

Endless Mode and Bosses

We contemplated for a while what to do with Bosses in the Endless Mode.

Are they even there?

Yes, obviously, not adding them would make the game quite different from the normal mode, and probably hinder the build diversity in the process. Not only that, that would also be quite sad not to find your favourite Mole to whack.

But, do we just add those as they are right now?

Since you probably already fought them a lot and know their attack patterns and behaviour by heart, that might be lacking some kind of… novelty? And we’re adding a “new mode”. That meant we needed something “new” to go along with.

And at some point we were like “you know Diggy Mole, we like him, and players seem to like him as well”, “so what if there were TWO Diggy Moles?”.

And that was the beginning of the addition of “Duo-Bosses”.

We crafted several new encounters featuring combos of Bosses. We tweaked their arenas, their attack patterns and their nameplate.

In the Endless Mode, you will face a Duo-Boss every two levels.

There are quite a few variations and we hope they’ll provide an interesting challenge for you!

So yeah, that was the final quickblog.

The Endless Update release is nigh and we hope you're pumped to try it out!

The Endless Update lands end of November.

Source

Steam News / 20 November 2024

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