Full notes
Full ROANOKE update
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Repeated intro
Hello World, Just wanted to give anybody reading this a huge thanks for the support, and a quick over view of the state of the game. Roanoke is still in active development, with a launch date to be determined soon (depending on budget, workload, marketing and a few other factors). All of the games systems are implemented (inventory, crafting, hunting, trapping, cooking, trading, stealth and combat) and the Game Director has the story pretty well solidified. We even have the first 5 or so minutes of gameplay done and wrapped up. Now we just need to get the rest put together and polished (which is where the bulk of the work lies) and if we can work it into time frame and budget, add a few ideas back in that we cut early on. We will be updating Screenshots, trailers and art as new developments are made.
What changed
- Gameplay
Please feel free to reach out and ask any questions, offer any input or suggestions, or just to say Hi! We are extremely excited to bring our own brand of horror to the public, and hope that you enjoy playing it as much as we've enjoyed making it.
Thanks for reading, Matt Jager Haus Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
