Full notes
Full Roady Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Roady Life changes
Add a traffic amount settings in Game settings (allow disabling traffic or choose between light/normal/heavy traffic)
Ensure all AI vehicles stop when colliding player vehicles
Improve AI vehicles colliding anticipation
Fix vehicle logo not restored when loading a game
Fix margin research unlocking two levels at once
Ensure industry output tanks can't stay full for a too long time
Industry owned by players will not slowly fill
Tweak mission objectives on "Hoochewan Hills" map
Source
Changelog.gg summarizes and formats this update. How we read updates.
