Full notes
Full RoadKill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Gameplay Improvements
New hiding spots added on emptier sections of the map.
New shortcuts have been added to cut down backtracking.
Power boxes now have an audio cue to indicate one is nearby.
Gates stay open forever, allowing you to always use unlocked shortcuts, even after dying.
The audio cues of the car have less echo, making it easier to pinpoint where the car is at.
Roadmaps have lights above them to make them easier to spot.
Bug Fixes
Fixed an issue in a hidden scene where the next scene would not load.
Fixed a visual error on the main menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
