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Steam News18 January 20197y ago

New Update v1.46 "Particle Ops" live!

Hello racers! The past 10 days since release we've neither been lazy nor rolled in cash, we have kept busy studying all content produced around the game to find things we can fix to improve the game. New and improved!

Full notes

Full Roadclub: League Racing update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello racers! The past 10 days since release we've neither been lazy nor rolled in cash, we have kept busy studying all content produced around the game to find things we can fix to improve the game.

What changed

0 fixes1 addition4 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
addedNew and improved!Added "Unfair" difficulty where AI cars get increased grip and have no hampering logic applied at all compared to the player.
changedNew and improved!Rewrote cloud layer to be more optimized and produce more and smaller clouds.
changedNew and improved!Optimized particle effects. This should lighten cpu load a bit which seems to be the source of the most common performance issues.
removedNew and improved!Removed oil hidden oilslick on Treetop Raceway
changedNew and improved!Minor UI polish
changedNew and improved!As always, post feedback in discussions or join our discord and post there. We want to hear everything you think about the game and the update, big or small, crash or annoyance! /Benny

Roadclub: League Racing changes

addedAdded "Unfair" difficulty where AI cars get increased grip and have no hampering logic applied at all compared to the player.
changedRewrote cloud layer to be more optimized and produce more and smaller clouds.
changedOptimized particle effects. This should lighten cpu load a bit which seems to be the source of the most common performance issues.
removedRemoved oil hidden oilslick on Treetop Raceway
changedMinor UI polish

New and improved!

  • Added "Unfair" difficulty where AI cars get increased grip and have no hampering logic applied at all compared to the player.

  • Rewrote cloud layer to be more optimized and produce more and smaller clouds.

  • Optimized particle effects. This should lighten cpu load a bit which seems to be the source of the most common performance issues.

  • Removed oil hidden oilslick on Treetop Raceway

  • Patched hole in the fence on Woodland Loop

  • Game now saves before a league race in case something happens to minimize progress loss

  • Minor UI polish

As always, post feedback in discussions or join our discord and post there. We want to hear everything you think about the game and the update, big or small, crash or annoyance! /Benny

Source

Steam News / 18 January 2019

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