Full notes
Full Road Rage Royale update
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What changed
- Fixes
- Gameplay
- Balance
- Server
- UI and audio
Road Rage Royale changes
Hello combat pilots!
It's been almost a year since Road Rage Royale entered Early Access. It's been a tough year for me but I'm still here, hard at work and back with a major update and plans for the near future.
Update 1 is live and here is the Living Roadmap to the future :
I wish you all the best, Barmy Failure (aka The Neural Oscillations Games Team)
--- PATCH NOTES ---
v0.301 -> v0.320 :
- v0.302- Fixed Count Down display bug when leaving a game during Start Count Down. - Updated Shaders (should improve performances) - Changed colors of the knocked out cars (for better visibility) - Changed rage overdrive visuals (should be a little more visible when you're not leading). - Particules and collisions optimisations.
- v0.303- Changed Single Player (survival mode) : - Last lap, best lap and average lap time display have been removed. - Music tweaks and debugging. - Tweaked Countdown animation timing.
- v0.304- Procedural music tweak for 3-4 players (music now follows the 2nd player instead of the player with the less health left) - Healing viewer is now displayed along with health given in BroadcasterMode. - Fixed Music not playing again after the game being paused. - Added music to pause menu. - Added music to end game screen. - In BroadcasterMode, the boss will use twitch colors.
- v0.305- Fixed music bugs in menus. - Car names can now be changed !
v0.306 :
Various Name Customization bug fixes - Fixed first interactions not working between rounds in BroadcasterMode. - Fixed Main Theme Music synchronisation bug.
v0.307 :
Fixed a serious name selection bug for player 1 - Added handicap system (from 10% to 300% of all damages).
- v0.308- Hotfix : single player mode was broken by update v0.307 .
- v0.309- Fixed name customization when using a controller.
- v0.310- Updated smoke effect when skidding. - Added Skiddmarks. - Skiddmarks are persistent between rounds. - Barrels are persistent between games - Changed Single Player (training mode) : - The Player now fights against an AI Pilot. - AI Pilot can now be Knocked Out. - AI Pilot now takes damage like a real player (except from barrels) - AI Pilot is now as fast as a real player. - AI Pilot only tries to be fast (It doesn't look for a fight). - Single Player games now have rounds like in multiplayer games.
- v0.311- Fixed a healing not being applied to the player in solo BroadcasterMode. - Players now receive increased damage when scratching the wall for too long (more than 2 seconds) - Tweaked Impact Sound Effects. - Fixed and Tweaked a bug to slow down AI Pilot in BroadcasterMode. - Ready Button is now prettier.
- v0.312- Fixed Name Input field Bugs. - Added Sounds to menus. - Added Skidd Sounds.
- v0.313- Added Boost sound. - Tweaked heavy impact sound. - Tweaked AI Pilot.
- v0.314- Updated to Unity 2019.3.15f1. - Changed Single Player (training mode) : - Tweaked AI Pilot (Piloting skills). - AI Pilot can now dodge barrels. - AI Pilot now takes damage from barrels and walls. - AI Pilot can no longer be stunned. - Ready toggle deselects itself on leave. - Y button can now be used to boost. - FPS counter can be displayed/hidden by pressing ctrl+F. - When a player is ready a panel shows how to play.
v0.315 :
- Framerate capped at 60Hz.
- Single Player
(training mode) : - AI Pilot doesn't lose focus anymore when another pilot explodes a barrel that AI Pilot was trying to avoid. - AI Pilot tweaking and debugging. - Barrels don't spawn close to the start line anymore. - Barrels get cleared from the start Area each round. - Barrels can now spawn in curves. - Car UI (life and rage bar) has been polished a little. - Car UI now becomes semi transparent when overlapping a car.
- v0.316- Fixed a bug where AI Pilot was slowing down after a few rounds. - Fixed a bug when editing player name would not lock keyboard actions on other players if player name was selected using the mouse. - Tweaked CarUI Transparency on Round Starts. - Car Collider Optimisations.
v0.317 :
- Car Model has been split in 4 parts.
- Car Model and textures have been optimized.
- Info panel has been resized.
(car selection menu)
- v0.318- Credits have been updated.
v0.319 : - Fix a bug that prevented AI Pilot from receiving damage when hitting a Wreck. - Fix a barrel spawn bug in Broadcaster Mode.
- v0.320- Logo updated. (update 1 added)
Source
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