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Steam News22 August 20169y ago

Rktcr for Robots (coming soon)

Rktcr has always been a game about your computer helping you to conquer some very difficult challenges. With the next update, I hope to allow you more flexibility in how it provides that help.

Full notes

Full Rktcr update

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0 fixes1 addition0 changes0 removals
  • Gameplay
addedRktcr has always been a game about your computer helping you to conquer some very difficult challenges. With the next update, I hope to allow you more flexibility in how it provides that help. With "For Robots" enabled, you'll be able to connect to Rktcr with your own code (over a standard TCP socket). At present, each script that connects to Rktcr gets the ability to explore paths and draw to the screen. I'm planning to add the ability to intercept player controls and read [detailed] level state. This was produced by a script that runs random paths and plots a line segment where the vehicle ends up. Perhaps not very useful, but definitely somewhat pretty.

Rktcr changes

addedRktcr has always been a game about your computer helping you to conquer some very difficult challenges. With the next update, I hope to allow you more flexibility in how it provides that help. With "For Robots" enabled, you'll be able to connect to Rktcr with your own code (over a standard TCP socket). At present, each script that connects to Rktcr gets the ability to explore paths and draw to the screen. I'm planning to add the ability to intercept player controls and read [detailed] level state. This was produced by a script that runs random paths and plots a line segment where the vehicle ends up. Perhaps not very useful, but definitely somewhat pretty.

Rktcr has always been a game about your computer helping you to conquer some very difficult challenges. With the next update, I hope to allow you more flexibility in how it provides that help. With "For Robots" enabled, you'll be able to connect to Rktcr with your own code (over a standard TCP socket). At present, each script that connects to Rktcr gets the ability to explore paths and draw to the screen. I'm planning to add the ability to intercept player controls and read [detailed] level state. This was produced by a script that runs random paths and plots a line segment where the vehicle ends up. Perhaps not very useful, but definitely somewhat pretty.

Source

Steam News / 22 August 2016

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