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Steam News10 October 20258mo ago

RKR - Rush Kill Repeat - UX/UI Update

It's finally here! An update I've been itching to share with everyone for over a year now is finally out and ready to play.

Full notes

Full RKR - Rush Kill Repeat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions2 changes3 removals
  • Gameplay
  • UI and audio
removedIt's finally here! An update I've been itching to share with everyone for over a year now is finally out and ready to play. While this is far from the full game's release (I've had to remove 2/3 of the game), I've wanted to share this with the world for a long time.
changedEvery button on the main menu, intermissions, everywhere has been remade. Enemy sprites have been remade, the UI has been redrawn and rearranged, and so, so much more.
addedOn top of UX/UI changes, I've also granted access to Guncrates , which is a feature I've also been sitting on for a while. Rather than getting a new gun with every kill you get (annoying), you can now find new guns in levels and choose to swap them out or keep your current weapon!
changedCompletely overhauled the UI, menus, intermissions, etc.
addedAdded a whole new colorized version of the Classic environment
removedMade sprinting the regular speed and removed sprinting altogether

It's finally here! An update I've been itching to share with everyone for over a year now is finally out and ready to play. While this is far from the full game's release (I've had to remove 2/3 of the game), I've wanted to share this with the world for a long time.

Every button on the main menu, intermissions, everywhere has been remade. Enemy sprites have been remade, the UI has been redrawn and rearranged, and so, so much more.

On top of UX/UI changes, I've also granted access to Guncrates, which is a feature I've also been sitting on for a while. Rather than getting a new gun with every kill you get (annoying), you can now find new guns in levels and choose to swap them out or keep your current weapon!

Patch Notes

  • Completely overhauled the UI, menus, intermissions, etc.

  • Added a whole new colorized version of the Classic environment

  • Made sprinting the regular speed and removed sprinting altogether

  • Added visual feedback (souls) for when killing enemies

  • Added guncrates to find new weapons, removed guns switching with every kill

  • Removed Powerups

  • Added some SFX to Halloween mode

Have a look at the trailer:

Source

Steam News / 10 October 2025

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