< > ・Fixed a bug where certain skills would generate an abnormally high score. ・Fixed a bug that causes the player to actually earn points by ringing out, to losing points now.
Full notes
Full River City Melee Mach!! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
UI and audio
Balance
fixed< > ・Fixed a bug where certain skills would generate an abnormally high score. ・Fixed a bug that causes the player to actually earn points by ringing out, to losing points now. ・Fixed a bug that generated an abnormally high score when setting handicaps. ・Adjusted the volume of certain sounds. ・Fixed Ugajin's graphical glitches in the ending.
added< > ・Title page will display the current release version. ・Overall game balance has been adjusted. ・Changed CPU's target acquisition probability based on difficulty and character AI type. ・Changed the specifications for items that increase Status. Magic wand: Raises one of the following Status: Punch, Kick, Weapon, Throw, Agility Lovely wand: Maxes out any one Status. Fake wand: Raises Agility, Strength and Recovery ・Changed the use and activation conditions for certain skills. ・Some skills can now be used while holding items. ・Some skills can now be extended via additional input.
River City Melee Mach!! changes
fixed< > ・Fixed a bug where certain skills would generate an abnormally high score. ・Fixed a bug that causes the player to actually earn points by ringing out, to losing points now. ・Fixed a bug that generated an abnormally high score when setting handicaps. ・Adjusted the volume of certain sounds. ・Fixed Ugajin's graphical glitches in the ending.
added< > ・Title page will display the current release version. ・Overall game balance has been adjusted. ・Changed CPU's target acquisition probability based on difficulty and character AI type. ・Changed the specifications for items that increase Status. Magic wand: Raises one of the following Status: Punch, Kick, Weapon, Throw, Agility Lovely wand: Maxes out any one Status. Fake wand: Raises Agility, Strength and Recovery ・Changed the use and activation conditions for certain skills. ・Some skills can now be used while holding items. ・Some skills can now be extended via additional input.
< > ・Fixed a bug where certain skills would generate an abnormally high score. ・Fixed a bug that causes the player to actually earn points by ringing out, to losing points now. ・Fixed a bug that generated an abnormally high score when setting handicaps. ・Adjusted the volume of certain sounds. ・Fixed Ugajin's graphical glitches in the ending.
< > ・Title page will display the current release version. ・Overall game balance has been adjusted. ・Changed CPU's target acquisition probability based on difficulty and character AI type. ・Changed the specifications for items that increase Status.
Magic wand
Raises one of the following Status: Punch, Kick, Weapon, Throw, Agility Lovely wand: Maxes out any one Status.
Fake wand
Raises Agility, Strength and Recovery ・Changed the use and activation conditions for certain skills. ・Some skills can now be used while holding items. ・Some skills can now be extended via additional input.