Repeated intro
What changed
0 fixes1 addition4 changes0 removals
- UI and audio
- Gameplay
- Maps
- Balance
- Performance
added■ How to Sign UpSimply head to the Rivals Hover League Demo page on Steam during the demo period and click [Play] to participate—no keys or sign-ups needed Please note that the "Add to Wishlist" button will remain visible until the test begins
changed■ Demo Content OverviewBasic multiplayer and matchmaking system
changed■ Demo Content OverviewEarly-stage friend and party system
changed■ Demo Content OverviewAccess to 7 vehicles featured in the trailer JET – A vehicle that enables strategic combat using mines, based on a stable balance of offense and defense HUNTER – A close-range combat vehicle specialized in assassinations using stealth abilities RAIDER – A melee brawler that deals explosive close-range damage using a shotgun FLASH – A utility-focused ranged vehicle that supports combat through piercing attacks and area-wide blinding skills HEAVY – A defensive combat vehicle with high durability and wide-area attacks to hold the frontline MECH – A close-range support vehicle that flexibly switches between healing and dealing damage depending on the situation SNIPER – A sniper-type vehicle specialized in long-range assassinations through tactical positioning
changed■ Demo Content OverviewPS. This demo focuses on delivering the core experience of RHL. Content may be limited and there may be minor stability issues. As this is our first public test, we kindly ask for your understanding and hope you’ll enjoy it with the mindset of “Let’s build this together from the beginning.” 😊 (Don’t forget to wishlist us on Steam and join our Discord to chat and share ideas with us and other fans 🔥)
Rivals Hover League changes
addedSimply head to the Rivals Hover League Demo page on Steam during the demo period and click [Play] to participate—no keys or sign-ups needed Please note that the "Add to Wishlist" button will remain visible until the test begins
changedBasic multiplayer and matchmaking system
changedEarly-stage friend and party system
changedAccess to 7 vehicles featured in the trailer JET – A vehicle that enables strategic combat using mines, based on a stable balance of offense and defense HUNTER – A close-range combat vehicle specialized in assassinations using stealth abilities RAIDER – A melee brawler that deals explosive close-range damage using a shotgun FLASH – A utility-focused ranged vehicle that supports combat through piercing attacks and area-wide blinding skills HEAVY – A defensive combat vehicle with high durability and wide-area attacks to hold the frontline MECH – A close-range support vehicle that flexibly switches between healing and dealing damage depending on the situation SNIPER – A sniper-type vehicle specialized in long-range assassinations through tactical positioning
changedPS. This demo focuses on delivering the core experience of RHL. Content may be limited and there may be minor stability issues. As this is our first public test, we kindly ask for your understanding and hope you’ll enjoy it with the mindset of “Let’s build this together from the beginning.” 😊 (Don’t forget to wishlist us on Steam and join our Discord to chat and share ideas with us and other fans 🔥)
We’re excited to officially announce the schedule for the upcoming Rivals Hover League Demo and share full details on how to participate.
■ Demo Schedule
🕒 July 25 (Fri) 00:00 PT / 03:00 ET / 07:00 UTC ~ 🕒 July 28 (Mon) 00:00 PT / 03:00 ET / 07:00 UTC
■ How to Sign Up
■ Demo Content Overview
Basic multiplayer and matchmaking system
Early-stage friend and party system
Initial progression loop with daily missions
Access to 7 vehicles featured in the trailer
JET – A vehicle that enables strategic combat using mines, based on a stable balance of offense and defense
HUNTER – A close-range combat vehicle specialized in assassinations using stealth abilities
RAIDER – A melee brawler that deals explosive close-range damage using a shotgun
FLASH – A utility-focused ranged vehicle that supports combat through piercing attacks and area-wide blinding skills
HEAVY – A defensive combat vehicle with high durability and wide-area attacks to hold the frontline
MECH – A close-range support vehicle that flexibly switches between healing and dealing damage depending on the situation
SNIPER – A sniper-type vehicle specialized in long-range assassinations through tactical positioning
Experience 3 different 4v4 game modes
Core Battle – A twist on capture the flag — grab the Core and hold it to score
Rivals – Take down the enemy team in a high-stakes tactical battle where the last team standing wins
Team Death Match – Engage in relentless team-based combat where players continuously respawn until the round ends
⚠️ Please note that all progress during this demo—including level, ranking, and progression data— will be reset once the demo ends
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PS. This demo focuses on delivering the core experience of RHL. Content may be limited and there may be minor stability issues. As this is our first public test, we kindly ask for your understanding and hope you’ll enjoy it with the mindset of “Let’s build this together from the beginning.” 😊 (Don’t forget to wishlist us on Steam and join our Discord to chat and share ideas with us and other fans 🔥)