Full notes
Full Rival Stars Horse Racing: VR Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Rival Stars Horse Racing: VR Edition changes
We wanted to share a quick update on where things are at with Rival Stars Horse Racing: VR Edition.
We know the game isn’t performing quite where we want it to be yet, and we’ve heard your feedback loud and clear. Because of that, we’re shifting our focus for now to gameplay improvements rather than pushing ahead with new features right away.
Don’t worry — we still have exciting new features planned! They’re definitely on the way, but we want to make sure the core experience is stronger first before adding more to the game.
Based on what we’ve seen from player feedback and our own data, there are a few major areas we’re focusing on:
Difficulty using the sprinting and stamina recharge gestures
Crashes that are impacting gameplay
Making improvements here is our top priority as we plan out the next steps for the game.
Thank you so much for sticking with us. Your support, feedback, and patience mean the world to the team. We’re committed to making Rival Stars Horse Racing: VR Edition the best it can be, and we’re excited for everything that’s still ahead!
Source
Changelog.gg summarizes and formats this update. How we read updates.
