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Full notes
Full Rituals of Lust andSin update
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What changed
- Fixes
- Gameplay
- UI and audio
Rituals of Lust andSin changes
Your dark desires just received a major upgrade! I’ve polished the animations and fixed crucial physics bugs to ensure your sinful sessions are completely uninterrupted.
âš¡ FULL PATCH NOTES:
1. Porn magazines can now be read on the toilet, chairs, and beds! I've added 50 random sexy texts to get you in the mood.
2. You can now masturbate while reading those porn magazines. Multitasking at its finest!
3. Improved alcohol consumption visuals. Your character now physically grabs the bottle with their hand instead of it magically teleporting.
4. The Life Cycle now takes longer to reach the maximum level that affects the main character's behavior.
5. Fixed the NPC penis position. Everything is exactly where it should be!
6. Improved the animation for taking items out of the closet/wardrobe.
7. Upgraded the visual display of TTS (Text-to-Speech) text for easier reading.
8. Made a much smoother animation transition from stretching back to the idle pose.
9. Fixed the anti-gravity bug: if you start fucking an NPC from a crouch pose, you will no longer fly into the air!
10. Fixed an issue on chairs: if you use a dildo or masturbate and press [0] to stop, it now correctly stops the moaning sounds too (instead of moaning until you stand up).
11. Fixed a bug where using a dildo (taken from a drawer) while sitting on a chair played an animation as if you were standing up.
12. Fixed the issue where standing up from a chair with a magazine caused its position to shift weirdly in your hand.
13. In Visual Novel scenes, right below the button prompts, I added a 2nd line: "Press [0] to skip".
14. Fixed a bug where the single food table was decreasing your fatigue instead of your hunger.
15. Fixed a camera bug where, after riding in boats or cars, the camera would stop colliding with the ground and walls.
16. Fixed an issue where climbing a ladder made the script think you were in idle mode, which wrongly triggered Life Cycle animations.
Source
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