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Steam News17 April 20262mo ago

πŸ”§ Patch Notes – 17th of April

πŸ”§ Patch Notes – 17th of April This update focuses on online stability, gameplay fixes, and visual polish, along with improvements to player interactions and level consistency.

In this update6

Full notes

Full Ritual Party update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes4 additions3 changes1 removal
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
  • Balance
changedπŸ”§ Patch Notes – 17th of AprilThis update focuses on online stability, gameplay fixes, and visual polish, along with improvements to player interactions and level consistency.
fixedOnline Co-op ImprovementsFixed online party guests not being able to navigate pause menus using keyboard or gamepad
changedOnline Co-op ImprovementsImproved handling of lost connections (host or clients) during online sessions
removedOnline Co-op ImprovementsWhen a player disconnects: Their character now drops held items Stops occupying workstations Is removed from the HUD
fixedOnline Co-op ImprovementsFixed party information not reinitializing correctly after disconnects
fixedOnline Co-op ImprovementsFixed character portraits not updating correctly for clients after respawning

Ritual Party changes

changedThis update focuses on online stability, gameplay fixes, and visual polish, along with improvements to player interactions and level consistency.
fixedFixed online party guests not being able to navigate pause menus using keyboard or gamepad
changedImproved handling of lost connections (host or clients) during online sessions
removedWhen a player disconnects: Their character now drops held items Stops occupying workstations Is removed from the HUD
fixedFixed party information not reinitializing correctly after disconnects

πŸ”§ Patch Notes – 17th of April

This update focuses on online stability, gameplay fixes, and visual polish, along with improvements to player interactions and level consistency.

Online Co-op Improvements

  • Fixed online party guests not being able to navigate pause menus using keyboard or gamepad

  • Improved handling of lost connections (host or clients) during online sessions

  • When a player disconnectsTheir character now drops held items Stops occupying workstations Is removed from the HUD
  • Fixed party information not reinitializing correctly after disconnects

  • Fixed character portraits not updating correctly for clients after respawning

  • Fixed stun sound effect looping indefinitely for clients

Gameplay & Mechanics Fixes

  • Fixed Prisoner falling through floors in certain situations

  • Fixed characters being launched into the air when respawning in the same location (Dock levels)

  • Fixed inconsistent player gravity behavior

  • Added additional validation for pickup and interaction actions

Level & Environment Fixes

  • Fixed terrain issues in Docks01

  • Fixed incorrect player spawn point in Mansion 2

  • Fixed ritual room trigger size and shape in Mansion 4

  • Fixed incorrect doors sometimes being interactable in Mansion 5

  • Fixed Police Raid tutorial triggering multiple times in Mansion 0

Visual & Animation Improvements

  • Added movement to flopping fish

  • Added tire tracks to the car

  • Updated Fish Bride animations

Gameplay Adjustments

  • Added a 10p selling price for boots

πŸ›  Notes

This update continues improving online reliability, interaction consistency, and overall polish across levels and systems.

Thanks for all the reports, they help us track down edge cases and improve the experience for everyone!

Source

Steam News / 17 April 2026

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