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Steam News27 July 20241y ago

Rite of Eris Update 24.7.27 - Gameplay Enhancements, Bug FIxes, and more!

We are excited to bring you the latest update to Rite of Eris! This build comes with significant improvements and fixes to enhance your gameplay experience.

Full notes

Full Rite of Eris update

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What changed

5 fixes3 additions6 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Store
addedWe are excited to bring you the latest update to Rite of Eris! This build comes with significant improvements and fixes to enhance your gameplay experience. Here's what's new:
fixedBug FixesEnemy Spawning: Fixed the issue where enemies were spawning on top of each other, ensuring a more balanced and fair gameplay.
fixedBug FixesLOD Adjustments: Corrected the Level of Detail (LOD) changes that were not updating until a restart, providing smoother transitions.
fixedBug FixesEnemy Spawning Timer: Resolved the bug that caused enemies to stop spawning after 4-5 minutes of gameplay.
fixedBug FixesMesh Sticking: Enemies and bosses should now get stuck on meshes much less frequently, making battles more dynamic and less frustrating.
fixedBug FixesMega Sphere Size: Fixed the spawn size of the Mega Sphere, ensuring it appears correctly in-game.

Rite of Eris changes

addedWe are excited to bring you the latest update to Rite of Eris! This build comes with significant improvements and fixes to enhance your gameplay experience. Here's what's new:
fixedEnemy Spawning: Fixed the issue where enemies were spawning on top of each other, ensuring a more balanced and fair gameplay.
fixedLOD Adjustments: Corrected the Level of Detail (LOD) changes that were not updating until a restart, providing smoother transitions.
fixedEnemy Spawning Timer: Resolved the bug that caused enemies to stop spawning after 4-5 minutes of gameplay.
fixedMesh Sticking: Enemies and bosses should now get stuck on meshes much less frequently, making battles more dynamic and less frustrating.

We are excited to bring you the latest update to Rite of Eris! This build comes with significant improvements and fixes to enhance your gameplay experience. Here's what's new:

Bug Fixes

  • Enemy SpawningFixed the issue where enemies were spawning on top of each other, ensuring a more balanced and fair gameplay.
  • LOD AdjustmentsCorrected the Level of Detail (LOD) changes that were not updating until a restart, providing smoother transitions.
  • Enemy Spawning TimerResolved the bug that caused enemies to stop spawning after 4-5 minutes of gameplay.
  • Mesh Sticking: Enemies and bosses should now get stuck on meshes much less frequently, making battles more dynamic and less frustrating.

  • Mega Sphere SizeFixed the spawn size of the Mega Sphere, ensuring it appears correctly in-game.

Gameplay Enhancements

  • Souls with GravitySouls now have gravity and will fall, preventing them from hovering in the air. Additionally, they can drop XP, Health, Coins, or Mana based on their color, adding a new layer of strategy and resource management.
  • Character Unlocks: Locked characters now display their costs, making it easier to see what you need to unlock them.

  • Character SkinsCharacter icons now open a list of available character skins, allowing for easier customization and visual variety.
  • Card System OverhaulThe card system has been revamped to show all available cards, allowing players to choose one from the selection, giving more control over your deck.
  • Attack and Health Balancing: Balanced the values for attacks, health, and damage to create a more challenging and enjoyable gameplay experience.

  • New EnemiesEach wave now features new enemies, keeping the combat fresh and exciting.

We hope these updates improve your experience with Rite of Eris. Thank you for your continued support and feedback!

Happy gaming!

Source

Steam News / 27 July 2024

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