Full notes
Full Rising Sun - Iron Aces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
- UI and audio
- Balance
- Fixes
Rising Sun - Iron Aces changes
We've been working hard on this 1.5 update, fixing errors based on your messages and comments. We kick off with the final battle against Hessler—a three-phase fight that utilizes the different gameplay modes from Rising Sun—followed by a new Boss Mode where you can take on all the stage bosses. In gameplay, among several changes, we added a shield to provide a defensive option and different shot types so you can pick your aircraft based on your preferred playstyle.
The rest of the updates are below!
Main updates
Added Boss Mode.
Added Hessler final boss fight (A 3-stage fight ).
Reworked Boss 7 (Skull Squadron)
Cloud Saves
Full Steam Deck support
Remote Play Together
New Skins
Rebalanced SFX
Gameplay
Replace Missiles special weapon with EMP Defense.
Further variations to aircraft cannons.
Added visible hitbox (Keyboard > "B" | Joypad > "Select")
Added a pivot camera in scn_4/5/6 Bosses
Game Balance
Faster player rate of fire.
Easier easy mode.
Harder harder mode.
More ground enemies.
Updated air patterns
Enemy missiles are now destructible
in-game economy Upgrade points are now awarded per destroyed radar, not for completing a level.
Player 1 and Player 2 have independent upgrades and upgrade points.
UI
Added Continues counter.
UI for single and coop.
Levels color balance.
Laguages
Added German.
Added Russian.
Fixed translation errors (English).
Achievements
1CC (easy - Medium - Hard)
Boss Slayer
Combo x160
Technical
Reduced objects persistency to improve performance.
Fixed low lightning issues on enemy units.
Fixed dual input bug.
Improved collision detection in Ark defend stage.
Added small details on enemies
Light balance
We hope you enjoy it! Thank you for your support! MoebiusOne Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
