HomeGamesUpdatesPricingMethodology
Steam News29 July 202615d ago

V1.2.0 Updates

Camera Optimization: Adjusted the camera to reduce building occlusion, improving visual clarity during battles Bounty Boss Rewards: Gold payouts from Bounty Board Bosses have been significantly increased Ghost AI Update

Full notes

Full Rising Moonshade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Events
changedCamera Optimization : Adjusted the camera to reduce building occlusion, improving visual clarity during battles
changedBounty Boss Rewards : Gold payouts from Bounty Board Bosses have been significantly increased
addedEndless Trial Mode Added : Unlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge

Rising Moonshade changes

changedCamera Optimization : Adjusted the camera to reduce building occlusion, improving visual clarity during battles
changedBounty Boss Rewards : Gold payouts from Bounty Board Bosses have been significantly increased
addedEndless Trial Mode Added : Unlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge
  1. Camera OptimizationAdjusted the camera to reduce building occlusion, improving visual clarity during battles
  2. Bounty Boss RewardsGold payouts from Bounty Board Bosses have been significantly increased
  3. Ghost AI Update: Ghosts now actively seek out nearby targets when spawned, but start with 2 Paralysis stacks (temporarily reducing their combat effectiveness)

  4. Endless Trial Mode AddedUnlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge

Source

Steam News / 29 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.