Full notes
Full Rising Moonshade update
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What changed
0 fixes1 addition2 changes0 removals
- UI and audio
- Events
changedCamera Optimization : Adjusted the camera to reduce building occlusion, improving visual clarity during battles
changedBounty Boss Rewards : Gold payouts from Bounty Board Bosses have been significantly increased
addedEndless Trial Mode Added : Unlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge
Rising Moonshade changes
changedCamera Optimization : Adjusted the camera to reduce building occlusion, improving visual clarity during battles
changedBounty Boss Rewards : Gold payouts from Bounty Board Bosses have been significantly increased
addedEndless Trial Mode Added : Unlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge
- Camera OptimizationAdjusted the camera to reduce building occlusion, improving visual clarity during battles
- Bounty Boss RewardsGold payouts from Bounty Board Bosses have been significantly increased
Ghost AI Update: Ghosts now actively seek out nearby targets when spawned, but start with 2 Paralysis stacks (temporarily reducing their combat effectiveness)
- Endless Trial Mode AddedUnlocked after clearing the main campaign. Features an expanded level cap of 99 and enemies wielding more powerful weaponry for an increased challenge
Source
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