Rising Lords
Steam News 5 July 202510mo ago

1.3.2 (July 5)

fixed some more user reported issues and crashes, thank you for the reports! Fixes: - fixed a situational battle unit move crash - fixed a rare (but then persistent) end of turn crash - fixed a situational battle end cr…

Update log

Full Rising Lords update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes0 additions0 changes0 removals
  • Fixes
  • Performance
fixedfixed some more user reported issues and crashes, thank you for the reports!
fixedFixes: - fixed a situational battle unit move crash - fixed a rare (but then persistent) end of turn crash - fixed a situational battle end crash due to walls - fixed wanderer path routes blocking incorrectly with some road configurations or not following roads - Added more potential generals for players, this was potentially causing a crash as well on long games with many armies. - fixed mercenary crash for static mercenaries used in challenge mode. - fixed some other rare user reported crashes that are happening due to changes in 1.3.0 or additions necessary for the upcoming DLC

fixed some more user reported issues and crashes, thank you for the reports!

Fixes: - fixed a situational battle unit move crash - fixed a rare (but then persistent) end of turn crash - fixed a situational battle end crash due to walls - fixed wanderer path routes blocking incorrectly with some road configurations or not following roads - Added more potential generals for players, this was potentially causing a crash as well on long games with many armies. - fixed mercenary crash for static mercenaries used in challenge mode. - fixed some other rare user reported crashes that are happening due to changes in 1.3.0 or additions necessary for the upcoming DLC

changes: - colorblind team colors switched to graphic toggle

Source

Steam News / 5 July 2025

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