Full notes
Full Rising Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, mortals!
What changed
- Balance
We heard your feedback on the Gauntlet Mode, particularly the Deathrush! After the initial tweak that we did last patch, it seems that we overlooked the problem with the difficulty and tweaked the overall health of the enemy rather than how much time you have and you can get!
Thus some tweaks shall be made! And here's the not so list of the patch:
Fixed bug causing damage to become less than 0 in Gauntlet Mode
Rebalanced gameplay on Deathrush third realm
Please don't be hesitant to give us feedback! Thank you!
Regards,
Hell's Renovation Committee.
Source
Changelog.gg summarizes and formats this update. How we read updates.
