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Steam News25 August 201510y ago

Risen 3 save game issues after 64-bit patch

We've seen a lot of reports over the weekend that after the 64-bit patch people get notifications that their save game is no longer accessible due to a "missing DLC" error.

Full notes

Full Risen 3 - Titan Lords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

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changed...now that we have your attention with our terrible pun, today we'd like to announce that, courtesy of a free automatic update for those who already have the game in their library, we're bringing a slew of visual enhancements to Risen 3: Titan Lords for players running the game on a 64-bit Operating System - - Improved texture resolution for items, objects, foliage, terrain, particle effects, characters, monsters and other in-game models. - Improved draw distance & viewing ranges - Larger caches leading to smoother frame-rates & less LOD streaming - The introduction of new state of the art post-process effects such as bokeh depth of field and HDR bloom - Addition of a new physically based, more visually realistic cloud rendering technique that adds even more spectacular skies and sunsets to the dynamic day-night cycles. For those of you yet to own Risen 3: Titan Lords, fear not: if you're running on a 64-bit OS then you'll automatically receive the 64-bit version of the game upon purchase. Due to the fact that the above improvements are only possible through the extra bandwidth switching to 64-bit affords us, those of you running on a 32-bit OS & purchasing the game will receive the original 32-bit version, which will of course update automatically should you ever move to a 64-bit OS at a future point. In addition any DLCs that you have previously purchased (or may purchase in future) will obviously also function in the 64-bit version and all save games & previously obtained Steam achievements will also transfer from the 32-bit version to 64-bit version. All the best! The Risen 3: Titan Lords Team

...now that we have your attention with our terrible pun, today we'd like to announce that, courtesy of a free automatic update for those who already have the game in their library, we're bringing a slew of visual enhancements to Risen 3: Titan Lords for players running the game on a 64-bit Operating System - - Improved texture resolution for items, objects, foliage, terrain, particle effects, characters, monsters and other in-game models. - Improved draw distance & viewing ranges - Larger caches leading to smoother frame-rates & less LOD streaming - The introduction of new state of the art post-process effects such as bokeh depth of field and HDR bloom - Addition of a new physically based, more visually realistic cloud rendering technique that adds even more spectacular skies and sunsets to the dynamic day-night cycles. For those of you yet to own Risen 3: Titan Lords, fear not: if you're running on a 64-bit OS then you'll automatically receive the 64-bit version of the game upon purchase. Due to the fact that the above improvements are only possible through the extra bandwidth switching to 64-bit affords us, those of you running on a 32-bit OS & purchasing the game will receive the original 32-bit version, which will of course update automatically should you ever move to a 64-bit OS at a future point. In addition any DLCs that you have previously purchased (or may purchase in future) will obviously also function in the 64-bit version and all save games & previously obtained Steam achievements will also transfer from the 32-bit version to 64-bit version. All the best! The Risen 3: Titan Lords Team

Source

Steam News / 25 August 2015

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