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Latest Rise Of Transport updates
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- Rise Of Transport
patch v0.9.21b
Added boarding ramps to Sloop - Optimizations for CPU and GPU - Improved enviroment setting - Fixed climbers with incorrect rotation - Fixed a bug where you could lock the inventory during tutorial
Announcement1 changeFix - Rise Of Transport
patch v0.9.2b
Definitive tutorial fix. Optimization and some scenery added
Announcement1 changeGameplay - Rise Of Transport
patch 0.9.19b
Made the tutorial skippable - Fixed Brig Class stairs climbers - Improved deployable ramp - Improvements made to Brig Class simulation - Added Cloth physics to Brig Class Sails.
Announcement1 changeFix - Rise Of Transport
patch v0.9.18b
Added deployable ramp the Brig class - Added breakwater to Lumen port - Added calm water at Lumen port - Fixed an error initializing remote vehicles
Announcement1 changeFix - Rise Of Transport
Quick Fix
Fixed corrupted models in Crab Town. (Tabern and shop)
Announcement1 changeFix - Rise Of Transport
patch v0.9.17b
Made tutorial steps mandatory (for first players only) - Fixed broken locations menu - Fixed bug on riding horse when you started a tutorial.
Announcement1 changeFix - Rise Of Transport
Week Clean up
Cleaned up code and ran some optimizations.
Announcement - Rise Of Transport
End of events -
Returning things to standards. Thanks for your support this first week! x1 earnings rate - removed Fishbone Treasure.
Announcement1 changeGameplay

