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Steam News14 November 20205y ago

It's Beta Time!

Hey All, We're starting beta for Rise of the Third Power! Our plan is to hold multiple rounds of beta as we finish up the game, each one having more features implemented than the last.

In this update5

Full notes

Full Rise of the Third Power update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey All,

What changed

0 fixes3 additions14 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Performance
changedWe're starting beta for Rise of the Third Power! Our plan is to hold multiple rounds of beta as we finish up the game, each one having more features implemented than the last. The rounds will likely be 2 weeks apart, and we'll have exact start dates as we get closer to each.
changedIf you'd like to participate in the beta, please let me or Evelyn know which round(s) you're interested in via Discord / Steam DM / Email . Please note that the first 3 rounds are Windows only . The 4th round will have support for macOS and Linux. Console builds can only be run on dev hardware, so unfortunately beta console builds are getting beta tested by staff only.
changedRound 1No sound effects
changedRound 1No ambient sounds
addedRound 1End-game side content beyond regular end-game side content not added yet
changedRound 1Plenty of minor bugs that won't cause a crash (e.g. missing text, missing icons, incorrect tile collision)

Rise of the Third Power changes

changedWe're starting beta for Rise of the Third Power! Our plan is to hold multiple rounds of beta as we finish up the game, each one having more features implemented than the last. The rounds will likely be 2 weeks apart, and we'll have exact start dates as we get closer to each.
changedIf you'd like to participate in the beta, please let me or Evelyn know which round(s) you're interested in via Discord / Steam DM / Email . Please note that the first 3 rounds are Windows only . The 4th round will have support for macOS and Linux. Console builds can only be run on dev hardware, so unfortunately beta console builds are getting beta tested by staff only.
changedNo sound effects
changedNo ambient sounds
addedEnd-game side content beyond regular end-game side content not added yet

We're starting beta for Rise of the Third Power! Our plan is to hold multiple rounds of beta as we finish up the game, each one having more features implemented than the last. The rounds will likely be 2 weeks apart, and we'll have exact start dates as we get closer to each.

If you'd like to participate in the beta, please let me or Evelyn know which round(s) you're interested in via Discord / Steam DM / Email . Please note that the first 3 rounds are Windows only. The 4th round will have support for macOS and Linux. Console builds can only be run on dev hardware, so unfortunately beta console builds are getting beta tested by staff only.

Here's what to expect in each round:

Round 1

Story and battle are finished and the game is totally playable. Recommended if you're mainly looking to play through the story and want to play as soon as possible.

Missing Features:

  • No sound effects

  • No ambient sounds

  • 5/8 characters have skill animations

  • No enemy animations

  • No difficulty modes

  • End-game side content beyond regular end-game side content not added yet

  • No misc. loot to find in towns

  • No achievements

  • Placeholder icons

  • Plenty of minor bugs that won't cause a crash (e.g. missing text, missing icons, incorrect tile collision)

  • No vsync

  • No macOS or Linux support

Round 2

More finished than the previous round, but still a ways to go. Recommended if you're up for playing the game unpolished.

Missing Features:

  • Some sound effects

  • ~7/8 characters have skill animations

  • No enemy animations

  • Some difficulty modes

  • End-game side content beyond regular end-game side content not added yet

  • No achievements

  • Placeholder icons

  • Plenty of minor bugs that won't cause a crash (e.g. missing text, missing icons, incorrect tile collision)

  • No vsync

  • No macOS or Linux support

Round 3

Almost finished, just lacking polish. Recommended if you're looking to play the game in its mostly finished state but don't want to wait for round 4 of beta.

Missing Features:

  • Some or most enemy animations

  • End-game side content beyond regular end-game side content not added yet

  • No achievements

  • Some minor bugs that won't cause a crash (e.g. incorrect tile collision)

  • No macOS or Linux support

Round 4

Mostly polished, very close to what will be the final game.

Missing Features:

  • No achievements (probably)

  • Few minor bugs that won't cause a crash (e.g. incorrect tile collision)

Contact Info

Discord: https://discord.gg/a8gAz5qm Email: hello@stegosoftgames.com Steam: (send us a DM!)

Sample beta invitation request:

Hey Stegosoft Team, I'd like to participate in rounds (...) of beta!

<3 The Stegosoft Team

P.S. Thank you all for being so patient with us :)

Source

Steam News / 14 November 2020

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