Full notes
Full Rise of the Eternal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions1 change0 removals
- Fixes
- Gameplay
fixedFixed an issue with high CPU utilization due to game build being in development mode.
changedAdjusted enemy hitboxes.
fixedFixed pure virtualization that some players were experiencing during level transition.
Rise of the Eternal changes
fixedFixed an issue with high CPU utilization due to game build being in development mode.
changedAdjusted enemy hitboxes.
fixedFixed pure virtualization that some players were experiencing during level transition.
Fixed an issue with high CPU utilization due to game build being in development mode.
Adjusted enemy hitboxes.
Fixed pure virtualization that some players were experiencing during level transition.
Thank all of you for the feedback!
Source
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