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Steam News22 August 20178y ago

Patch: 1.20 information 08/22/2017

Greetings everyone, As you know we’ve been heads down working towards resolving the issues that surfaced shortly after the launch of Patch 1.20.

Full notes

Full Rise of Nations: Extended Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings everyone, As you know we’ve been heads down working towards resolving the issues that surfaced shortly after the launch of Patch 1.20. After some hard work and help from the community, we feel that we’re now in a place to push patch 1.20 live. Our current target date is later today 08/22/17. Note: This date is subject to change Here’s what this update means to you. It means that version 1.10 will no longer default as the primary version of the game. That will be replaced with version 1.20. However, at the request of the community version 1.10 will remain playable after the release of patch 1.20, though you will be required to manually select it from the drop down menu on Steam in order to play. When we flip the switch later today to patch 1.20 Xbox live players will still be able to join Steam players in match making for Rise games. View the full post on cross-network play below. http://steamcommunity.com/gid/103582791435613109/announcements/detail/2514552206143428205 Additionally, below is a list of the latest fixes that will release with patch 1.20. • Fixed an issue where music volume in settings was not carrying over into gameplay • Fixed an issue where music cuts out when major events occur in gameplay • Fixed an issue where music volume was being increased on track rollover • Fixed an issue where entering combat was not changing music • Fixed an issue where music was not reverting to economic after combat • Re-encoded audio files for compatibility • Fixed an issue that prevented connecting to Online Services if the user had set their Steam Friends status to Offline • Fixed an issue that prevented videos from displaying in Full screen • Fixed an issue that caused incompatibility with future versions of Windows 10 • Fixed an issue where multiple players joining a lobby at the same time could cause players to appear as open slots • Fixed an issue where rapidly joining and leaving a lobby could cause a player to appear as an open slot • Changed the default video resolution to 1024x768 Full screen We want to thank the entire community for all of your help and support during our beta branch phase. Your help and involvement truly showed the passion and commitment to this game that we all love. We hope that you will continue show this same love and excitement of the game to the new Xbox live players that will be joining you in version 1.20. Thank you again ~Rise Of Nations team~

What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedGreetings everyone, As you know we’ve been heads down working towards resolving the issues that surfaced shortly after the launch of Patch 1.20. After some hard work and help from the community, we feel that we’re now in a place to push patch 1.20 live. Our current target date is later today 08/22/17. Note: This date is subject to change Here’s what this update means to you. It means that version 1.10 will no longer default as the primary version of the game. That will be replaced with version 1.20. However, at the request of the community version 1.10 will remain playable after the release of patch 1.20, though you will be required to manually select it from the drop down menu on Steam in order to play. When we flip the switch later today to patch 1.20 Xbox live players will still be able to join Steam players in match making for Rise games. View the full post on cross-network play below. http://steamcommunity.com/gid/103582791435613109/announcements/detail/2514552206143428205 Additionally, below is a list of the latest fixes that will release with patch 1.20. • Fixed an issue where music volume in settings was not carrying over into gameplay • Fixed an issue where music cuts out when major events occur in gameplay • Fixed an issue where music volume was being increased on track rollover • Fixed an issue where entering combat was not changing music • Fixed an issue where music was not reverting to economic after combat • Re-encoded audio files for compatibility • Fixed an issue that prevented connecting to Online Services if the user had set their Steam Friends status to Offline • Fixed an issue that prevented videos from displaying in Full screen • Fixed an issue that caused incompatibility with future versions of Windows 10 • Fixed an issue where multiple players joining a lobby at the same time could cause players to appear as open slots • Fixed an issue where rapidly joining and leaving a lobby could cause a player to appear as an open slot • Changed the default video resolution to 1024x768 Full screen We want to thank the entire community for all of your help and support during our beta branch phase. Your help and involvement truly showed the passion and commitment to this game that we all love. We hope that you will continue show this same love and excitement of the game to the new Xbox live players that will be joining you in version 1.20. Thank you again ~Rise Of Nations team~

Rise of Nations: Extended Edition changes

changedGreetings everyone, As you know we’ve been heads down working towards resolving the issues that surfaced shortly after the launch of Patch 1.20. After some hard work and help from the community, we feel that we’re now in a place to push patch 1.20 live. Our current target date is later today 08/22/17. Note: This date is subject to change Here’s what this update means to you. It means that version 1.10 will no longer default as the primary version of the game. That will be replaced with version 1.20. However, at the request of the community version 1.10 will remain playable after the release of patch 1.20, though you will be required to manually select it from the drop down menu on Steam in order to play. When we flip the switch later today to patch 1.20 Xbox live players will still be able to join Steam players in match making for Rise games. View the full post on cross-network play below. http://steamcommunity.com/gid/103582791435613109/announcements/detail/2514552206143428205 Additionally, below is a list of the latest fixes that will release with patch 1.20. • Fixed an issue where music volume in settings was not carrying over into gameplay • Fixed an issue where music cuts out when major events occur in gameplay • Fixed an issue where music volume was being increased on track rollover • Fixed an issue where entering combat was not changing music • Fixed an issue where music was not reverting to economic after combat • Re-encoded audio files for compatibility • Fixed an issue that prevented connecting to Online Services if the user had set their Steam Friends status to Offline • Fixed an issue that prevented videos from displaying in Full screen • Fixed an issue that caused incompatibility with future versions of Windows 10 • Fixed an issue where multiple players joining a lobby at the same time could cause players to appear as open slots • Fixed an issue where rapidly joining and leaving a lobby could cause a player to appear as an open slot • Changed the default video resolution to 1024x768 Full screen We want to thank the entire community for all of your help and support during our beta branch phase. Your help and involvement truly showed the passion and commitment to this game that we all love. We hope that you will continue show this same love and excitement of the game to the new Xbox live players that will be joining you in version 1.20. Thank you again ~Rise Of Nations team~

Source

Steam News / 22 August 2017

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