Full notes
Full Rise of Humanity update
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Repeated intro
Hello Saviours of Humanity,
What changed
- Gameplay
Rise of Humanity changes
We have released a new build for you today with several smaller updates and bug fixes in the game!
From now on, the conveyor belt in factory now also moves the claymore and other deployables. This opens the door to find out some new strategies on how to blow up those nasty machines!
We fixed a bug where hidden deployables would not spawn when loading a save that contained them
We also took care of an issue where the target escape hex would not be loaded when loading a save
The soundtrack state will not get stuck in exploration during the third mission from now on!
We wish you a great day and all the best in your battle against the menacing machinery!
Stay tuned, we'll be back with more updates to the game soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
