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Steam News14 April 20215y ago

Semi-Regular Development Posts

For the past couple of weeks I've been making posts on Reddit that explain how some of the game mechanics work.

Full notes

Full Rise of Hegemony update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedIf you haven't read them yet, feel free to check out the existing posts. Also join the Subreddit or Discord so you don't miss when there is a new one!

Rise of Hegemony changes

addedIf you haven't read them yet, feel free to check out the existing posts. Also join the Subreddit or Discord so you don't miss when there is a new one!

For the past couple of weeks I've been making posts on Reddit that explain how some of the game mechanics work. At some point in the future this will likely shift more into a development log describing what I am working on at the time.

If you haven't read them yet, feel free to check out the existing posts. Also join the Subreddit or Discord so you don't miss when there is a new one!

Posts of the past weeks:

  1. Population Types

  2. Workflows, Artisans, Manufactories and Inflation

  3. Taxes, Tariffs, Embargoes, Government Spending and Administrative Efficiency

  4. Diplomacy & Casus Belli

  5. Policies & Population Shares

  6. Cultures & Assimilation

I will try to make one of these post each week, but please don't be disappointed if I don't manage to get one ready every week.

Source

Steam News / 14 April 2021

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