Full notes
Full Rise of Ages update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
Rise of Ages changes
Hi guys! We're bringing in a few more fixes and some new items. Next version will come the fast travel to the world map. For now, keep the list of changes to version 0.10.7.
Changes
The maps of the three great tribes have been readjusted, now you do not have to walk too far to get to the entrance of the city.
The collision of the blocks now fills all the solid blocks, before it was generated only in the blocks that had contact with air.
Removed the waiting time before some quests show up from the main story.
Added Decorations Table that allows to create diverse decorative items.
Added Sundial that will specifically tell you what time is in the 24h style (even at night, I know... I know...)
| Steam post image | Steam post image |
| Decoration Table | Sundial |
Corrections
Fixed a bug that made the character make a few jumps while mining.
Corrected the collision of the bear that was locking with a single block of height.
Fixed the verification if it is allowed when placing doors, it was always checking as if it would open to the left.
Corrected the blockade that prevented you from leaving the Face of God temple.
Fixed a bug in the house of Ammanu after saving the Namhu tribe.
Fixed a bug while dying for Radir during the pottery quest.
Fixed a problem where the Bone Sword and Spiked Spear were not showing description.
Fixed a bug that made the NPCs and items disappear, especially the Tinbala Guard
Source
Changelog.gg summarizes and formats this update. How we read updates.
