In this update2
Full notes
Full Rise of a Legend update
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What changed
- Gameplay
- Balance
- Store
- Fixes
Rise of a Legend changes
New Features & Improvements
Steam Lobbies! Invite your friends and play together (or against each other) in most game modes.,
New Game Mode: Abyssium! Battle in a 2v2v2v2v2 brawl inside a flooded arena, surrounded by deadly crocodiles.,
- Team mechanicsGreen health bars for teammates and friendly fire with reduced damage.,
Bots are now smarter at avoiding pits and the fire wall in Vulcan.,
Animated gates!,
The old placeholder Ludus avatar has been replaced with your Steam avatar.,
- Reworked account creation flowimproved name selection, removed avatar and profile frame selection steps.,
Increased store refresh rate from every 6 hours to every 2 hours.,
After a match, you now return to the Fight tab instead of the home screen.,
Buffed the Rhino’s survivability in general and made him even tankier when teaming up with other players.,
Reduced damage and increased stamina cost for all kick attacks.,
Improved player collision in the basic arena.,
Slightly reduced the intensity of the blur effect at low stamina to help combat motion sickness.,
Rebalanced rewards across several game modes.
Bug Fixes
Finally fixed some bots spawning without equipment 🥳
Fixed not automatically spectating the next gladiator after your current spectating target dies.,
Fixed brief camera spinning when colliding with walls during executions.,
Fixed camera clipping through gates.,
Fixed bots walking at stat-boosted speed during intros.,
Fixed players not entering combat stance and having random camera orientation at the end of intros when playing as a client.,
Fixed floating pillars in Rhino mode.,
Fixed broken background blur in the pause menu.,
Fixed an error in XP gain calculation when getting hit.
Source
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