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Steam News15 July 20232y ago

DEVLOG #2 (June 2023)

Hello, everyone! Welcome to our second development journal. The month of June has primarily been dedicated to taking a much-needed break during our development.

Full notes

Full Rise From the Ashes: A Fantasy World Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Gameplay
changedHello, everyone! Welcome to our second development journal.
changedThe month of June has primarily been dedicated to taking a much-needed break during our development. We all enjoyed some pleasant vacations, but we still wanted to keep you updated by publishing a devlog for this period.
addedWe're enthusiastic about the progress we've made so far, and we can't wait to share it with you. We're confident that the building editor will add a whole new dimension to the gameplay, giving players the freedom to shape their worlds according to their imagination.
changedStay tuned for more updates, and thank you for your continued support!

Rise From the Ashes: A Fantasy World Simulator changes

changedHello, everyone! Welcome to our second development journal.
changedThe month of June has primarily been dedicated to taking a much-needed break during our development. We all enjoyed some pleasant vacations, but we still wanted to keep you updated by publishing a devlog for this period.
addedWe're enthusiastic about the progress we've made so far, and we can't wait to share it with you. We're confident that the building editor will add a whole new dimension to the gameplay, giving players the freedom to shape their worlds according to their imagination.
changedStay tuned for more updates, and thank you for your continued support!

Hello, everyone! Welcome to our second development journal.

The month of June has primarily been dedicated to taking a much-needed break during our development. We all enjoyed some pleasant vacations, but we still wanted to keep you updated by publishing a devlog for this period.

While we took some time off, we couldn't completely stay away from the game. What's been occupying us the most lately is the construction system, particularly the building editor, which is essentially a style editor. We've been working on finalizing it since our return from vacation, and we're excited to show you what we've been working on very soon!

The building editor is a crucial aspect of the game, allowing players to unleash their creativity and design unique structures. We've been fine-tuning the tools and features to ensure a smooth and intuitive experience. From choosing different architectural styles to customizing the finest details, the editor will empower players to create their dream environments.

We're enthusiastic about the progress we've made so far, and we can't wait to share it with you. We're confident that the building editor will add a whole new dimension to the gameplay, giving players the freedom to shape their worlds according to their imagination.

Alright, it's time for us to dive back into work. We're determined to bring you an incredible gaming experience, and we're excited about the journey ahead.

Stay tuned for more updates, and thank you for your continued support!

See you soon,

The Thousands of Daggers Team

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Source

Steam News / 15 July 2023

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