Full notes
Full Rise & Fall - Online Digital Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Server
- Gameplay
Rise & Fall - Online Digital Edition changes
🐛 Bug Fixes
- UI ClarityFixed an issue where player resume text would clip through the end-game panel. The player resume section will now correctly fold away when the end-game panel results pops up.
- Network StabilityResolved a concurrency bug in multiplayer that triggered a "Fatal Network Error" message when sending the end-game flag to the server.
- State PersistenceFixed a bug where UI values would fail to update correctly after reloading a scene or rejoining an active session.
⚠️ Known Issues Multiplayer Desync (3-4 Players): We are investigating an issue where games with 3 or 4 players can enter an unstable state, causing the scene to reload.
If your game becomes stuck:
Have all players quit the client without forfeiting.
Relaunch the game.
Please report the incident in our Discord so we can track down the cause!
Source
Changelog.gg summarizes and formats this update. How we read updates.
