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Steam News28 October 20241y ago

Halloween Update

Hello, fellow mutants! The Ripout Halloween update is here! With this update, we are bringing you part 2 of the UI redesign, new weapons and garments, many hotfixes, and updates to the existing features.

Full notes

Full RIPOUT update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, fellow mutants!

What changed

7 fixes10 additions2 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Performance
  • Fixes
  • Events
addedThe Ripout Halloween update is here! With this update, we are bringing you part 2 of the UI redesign, new weapons and garments, many hotfixes, and updates to the existing features.
addedNew Sidearm - Blaster PistolA new sidearm Blaster Pistol is added to the game. Besides shooting out blaster projectiles each projectile will deal fire damage to any enemy it hits.
addedNew Sidearm - Blaster PistolNew Melee weapons
addedSpearNew Suits
fixedHotfixesFixed crash for clients joining while the host is using melee weapon heavy attack
addedHotfixesAdded new support mod icons

The Ripout Halloween update is here! With this update, we are bringing you part 2 of the UI redesign, new weapons and garments, many hotfixes, and updates to the existing features.

New Sidearm - Blaster Pistol

A new sidearm Blaster Pistol is added to the game. Besides shooting out blaster projectiles each projectile will deal fire damage to any enemy it hits.

New Melee weapons

Mace

Spear

New Suits

Bio Punk and Cadaver

New UI/UX

Main Menu Resdesign

Game Menu Redesign

Settings Redesign

Join game Redesign

Character Selection Redesign

Armed bandit Redesign

Shuttle Terminal Redesign

Special Holiday Gift - Pumpkin Master Suit

Hotfixes

  • Fixed crash for clients joining while the host is using melee weapon heavy attack

  • Added new support mod icons

  • Added new HUD critter and pet icons

  • Fixed an issue with wrong icons being displayed in the HUD for Enhancements

  • Reworked Flamethrower and Rocket Launcher projectile implementation

  • Fixed an issue with the Quest Fall 4 Objective missing a subtask

  • Added VFX and SFX when modules interact with power surge hazard

  • Enabled critical damage for explosive weapons

  • Collectible rewards rework - added notification for when collectibles are picked up and ability to be shown in the Mission Summary screen

  • Fixed an issue when Clients joined the session after the Boss was killed

  • Fixed missile pistol sound

  • Fixed inconsistent critical damage indication

  • Reduced melee weapon hit radius from

  • Nerfed Melee heavy attack, crit chance, and damage

  • Enabled for all sounds (except UI sounds) to be paused when the game is paused

Source

Steam News / 28 October 2024

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