Full notes
Full RIOT: Civil Unrest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Compatibility
- Events
- Store
- Workshop
RIOT: Civil Unrest changes
RIOT: Civil Unrest will officially leave Early Access on Tuesday February 12th will see the full release of v1.0 of the game. We will be increasing the game’s price to $16.99 / €16.99 / £12.99 – thank you to everyone who supported us in Early Access. Last minute circumstances has meant we have had to push the day back by a week until 12th February 2019. Thank you for your patience.
Included in the release will be six new levels (with a Sci-Fi level to follow later). The six new challenges have been put together by the team at IVP using the game’s level editor. The locations have been taken from recent clashes as well as showing the versatility of the editor to completely change the look and feel of the game with the Fantasy and forthcoming Sci-Fi levels.
New Levels
Hamburg, Germany – G20 Rote Flora
Mashhad, Iran – Shohahad Square protests
Buenos Aires, Argentina – Financial reform protests
Rhineland, Germany - Ende Gelände movement, mining protests
Paris, France – Yellow Vests protest
Fantasy – Orks vs Knights
Thanks to everyone who has been testing the level editor out in its beta format. The team have been working hard to integrate your suggestions and fix any issues with the editor. The feature list looks like this:
Name your riot, create a description of the event and add many other details ( where, when, links etc. )
Add your images to backgrounds
Place and edit sprites from a library with more than 700 objects
Add lights, vehicles, particles effects and filters
Customise the characters skins, clothes and gears
Set the Gameplay rules defining the rebels and police teams and the objective.
Share it on Steam Workshop!
Steam post image Steam post image Steam post image Finally, here’s a list of updates and fixes that will go into the release version of RIOT: Civil Unrest. The team are still working so expect even more when we launch on February 5th.
Added "automatic optimization" options in the main menu. It will adjust the quality settings and physics quality based on your fps.
Fixed frame rate drop that happened by changing teams repeatedly
Optimized tear gas smoke fx, especially at low quality settings
Optimized spry gas fx
Optimized chorus fx
Fixed some problems that could trigger or crash a level (at start or after the victory)
Fixed video and images size in the wiki section
Fixed the mouse wheel navigation in the wiki section
Fixed various performance issue
Added FPS cap in game menus
Fixed some bugs with incorrectly initialized launchable objects, which could lead to some gameplay errors
Fixed various bugs in the tutorial
Fixed japanese translation
Added back the missing firecracker sfx
Fixed wrong font size after changing language in options menu
Fixed the disappearance of the UI in some levels
Fixed some in-game-popups that remained in play without disappearing
Join the revolution - Tuesday 12th February RIOT ON!
Source
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