Full notes
Full RIOT: Civil Unrest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Compatibility
- Workshop
RIOT: Civil Unrest changes
The RIOT team have been busy working on updates and fixes to the core game. These include:
OPTIMIZATIONS & STABILITY
Several low-level changes should improve CPU, GPU and memory performances and gain stability.
Several minor bug fixes
GAMEPLAY & BALANCING
Changes in Battle of the Camel level balancing and collisions
Tweaked global mode levels balancing for a better progression
Solved several units navigation bugs
Small changes to gamepad control system
As promised the BETA version of the Level Editor is+ also available for you+ to experiment with. As it’s the first time we’ve let you lose on the editor there will undoubtedly be some issues you come across. Please be sure to reach out and tell us your findings and thoughts.
LEVEL EDITOR & STEAMWORKSHOP SUPPORT
Brand new level editor
Level editor include also a character customization tool
Full steam workshop implementation
Upload and share your levels with the community
The team will continue to work on both the core game and editor over the next few weeks. We’ve got some exciting new content to share with you too. Keep an eye open for more announcements in January. In the meantime, the RIOT team and everyone at Merge Games would like to wish you all Happy Holidays and we’ll return in the new year.
Source
Changelog.gg summarizes and formats this update. How we read updates.
