What changed
1 fix0 additions0 changes0 removals
fixedGeneral - Fixed an issue causing the Soul Leak talent to crash the game when it bounced damage into another shield with Soul Leak - Kill Shot now glows when it is active (target below 20% HP) - Added the stun duration to the tooltip of Crystal Blast - Fixed an issue where your whole game would break if you got a match while previewing a shop item - Fixed a couple of bugs with the chat system - Balance - The powerup orbs have been removed and replaced with a general dampening system. After 2 minutes of game time, a 1% multiplicative healing/shielding reduction will apply every 6 seconds to everyone in the match. - The powerup orbs remain in CTF. - Crystalmancer's "Crystal Blast" is now instant cast (was: 1 second cast).
Ring of Titans changes
fixedGeneral - Fixed an issue causing the Soul Leak talent to crash the game when it bounced damage into another shield with Soul Leak - Kill Shot now glows when it is active (target below 20% HP) - Added the stun duration to the tooltip of Crystal Blast - Fixed an issue where your whole game would break if you got a match while previewing a shop item - Fixed a couple of bugs with the chat system - Balance - The powerup orbs have been removed and replaced with a general dampening system. After 2 minutes of game time, a 1% multiplicative healing/shielding reduction will apply every 6 seconds to everyone in the match. - The powerup orbs remain in CTF. - Crystalmancer's "Crystal Blast" is now instant cast (was: 1 second cast).
- General - Fixed an issue causing the Soul Leak talent to crash the game when it bounced damage into another shield with Soul Leak - Kill Shot now glows when it is active (target below 20% HP) - Added the stun duration to the tooltip of Crystal Blast - Fixed an issue where your whole game would break if you got a match while previewing a shop item - Fixed a couple of bugs with the chat system - Balance - The powerup orbs have been removed and replaced with a general dampening system. After 2 minutes of game time, a 1% multiplicative healing/shielding reduction will apply every 6 seconds to everyone in the match. - The powerup orbs remain in CTF. - Crystalmancer's "Crystal Blast" is now instant cast (was: 1 second cast).