Full notes
Full RiMS Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
RiMS Racing changes
Today we are releasing a small hotfix for RiMS Racing - highlighting some of the key issues brought up by the community. Thanks for taking the time to respond to us, we need great feedback like this to help us keep improving the game for you!
This update is around 500mb and addresses the following things:
Fixed an issue that caused to load the wrong keybinds at game startup
Fixed an issue that allowed to bind inputs from different sources to the same device;
Fixed an issue that showed always the default keybind setup instead of the current active one when opening control settings;
Using a Switch Pro Controller does not causes the game to crash anymore.
In order to use different controllers at the same time, each controller must be configured separately in its own controls settings window (to open the controller control settings window, confirm the selection using the controller you want to configure).
the RiMS Racing team
Source
Changelog.gg summarizes and formats this update. How we read updates.
