Full notes
Full Rimebeard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Rimebeard changes
Adjusted player movementspeed to be slightly slower. This should help prevent overshooting if an input is held slightly too long.
Adjusted default analogue stick deadzone. This should help with the overshooting issue especially when using the analogue stick
I will keep an eye on this issue.
On a slightly different note: Please use the quicksave/quickload feature, it is very useful! You can check the controls on the top left of the screen!
Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
