What changed
0 fixes3 additions1 change0 removals
- Performance
- Balance
- Gameplay
addedJune Update 2026Major Performance Overhaul We've completely reworked the global illumination system and introduced four graphics presets (Low, Medium, High, and Epic) so every player can find their sweet spot. The result was a jump from ~40 FPS to a smooth 60–80 FPS. Whether you're on a budget rig or a high-end machine, Rikua should now run and look its best for you. Hope it works for everyone!
addedJune Update 2026Health System Combat just got a whole new feel. We've replaced the one-hit death mechanic with a full health point system, giving fights more room to breathe and letting you actually engage with enemies instead of restarting constantly. Need more survivability? Head to the Upgrades Machine at the Hub and invest in extra HP using Wrench Items.
addedJune Update 2026Enemies & Boons New enemy types are now roaming the world, and we've mixed up existing encounter compositions to keep you on your toes. Boons have also received a visual upgrade with brand-new VFX — they should feel as powerful as they play.
changedJune Update 2026Thanks for playing and for your continued support during Early Access. More updates are on the way — stay tuned.
Rikua changes
addedMajor Performance Overhaul We've completely reworked the global illumination system and introduced four graphics presets (Low, Medium, High, and Epic) so every player can find their sweet spot. The result was a jump from ~40 FPS to a smooth 60–80 FPS. Whether you're on a budget rig or a high-end machine, Rikua should now run and look its best for you. Hope it works for everyone!
addedHealth System Combat just got a whole new feel. We've replaced the one-hit death mechanic with a full health point system, giving fights more room to breathe and letting you actually engage with enemies instead of restarting constantly. Need more survivability? Head to the Upgrades Machine at the Hub and invest in extra HP using Wrench Items.
addedEnemies & Boons New enemy types are now roaming the world, and we've mixed up existing encounter compositions to keep you on your toes. Boons have also received a visual upgrade with brand-new VFX — they should feel as powerful as they play.
changedThanks for playing and for your continued support during Early Access. More updates are on the way — stay tuned.
June Update 2026
Major Performance Overhaul We've completely reworked the global illumination system and introduced four graphics presets (Low, Medium, High, and Epic) so every player can find their sweet spot. The result was a jump from ~40 FPS to a smooth 60–80 FPS. Whether you're on a budget rig or a high-end machine, Rikua should now run and look its best for you. Hope it works for everyone!
Character Conversations NPC interactions now show a video of the character's face while they speak, making every conversation feel more alive and immersive - you'll see exactly who you're dealing with, up close.
Health System Combat just got a whole new feel. We've replaced the one-hit death mechanic with a full health point system, giving fights more room to breathe and letting you actually engage with enemies instead of restarting constantly. Need more survivability? Head to the Upgrades Machine at the Hub and invest in extra HP using Wrench Items.
Enemies & Boons New enemy types are now roaming the world, and we've mixed up existing encounter compositions to keep you on your toes. Boons have also received a visual upgrade with brand-new VFX — they should feel as powerful as they play.
Thanks for playing and for your continued support during Early Access. More updates are on the way — stay tuned.